World Redux
[MAP_DOSSIER] // GLOBAL ALLIANCE HEGEMONY
WORLD REDUX
The largest map in the alliance tournament series: a macro-scale world theater locking two complete 16-player coalitions into global confrontation. Starter positions are balanced across continents with reduced AI clutter to support immediate multinational logistics and coordinated warfare.
Capacity
32 Commanders
Format
16 VS 16 Alliance War
Runtime
1X / 4X
Primary Domain
Global Combined Arms
Global Theater // 32 Commanders
Global Grid // 16 VS 16
16 Commanders
Full Coalition // Global Deployment Block
16 VS 16
16 Commanders
Full Coalition // Global Deployment Block
Active operational variant // Standard 1X.
World Redux supports both Standard 1X and Accelerated 4X;
the supplied dossier does not provide separate city,
victory or economic values for the two variants.
[ GLOBAL ALLIANCE COMMAND MATRIX ]
Select Intelligence Layer
Inspect tournament thresholds, coalition mission directives,
global doctrine blocks or the three supplied transportation
locks.
Mode // Victory Parameters
[ ACTIVE GLOBAL LAYER ]
Victory Parameters
Solo & 16-Player Team Limits
Solo Cap Win Limit
An individual commander requires exactly 1,650
Victory Points for the listed independent victory condition.
Victory Points
1650
SPEED DYNAMICS //
World Redux is available in
Standard 1X
and
Accelerated 4X.
Automated server takeover begins after
48 real-time hours without player commands.
01
Secure Panama Canal
Maritime choke lock controlling logistics between
the Atlantic and Pacific oceans.
Eastern Doctrine Blocks
Gun Artillery and Rocket Artillery attack emphasis
for holding long land borders through mass bombardment.
Theater Deployments
Russian Federation segments, China regional factions,
India and Central Asian armor blocks.
Atlantic Transit Corridor
Primary crossing lane between the American support block
and European mainland; destroyer screening protects
reinforcement divisions.
[ MANDATORY STRATEGIC VICTORY DIRECTIVES ]
Global Mission Grid
4 Coalition Responsibilities
Objective 01
Secure Panama Canal
Maritime choke lock controlling logistics between
the Atlantic and Pacific oceans.
Objective 02
Control Siberian Oil Reserves
Centralized land objective supporting industrial fuel
throughput for motorized divisions.
Objective 03
Disable Borderland Artillery
Neutralize enemy frontline fortifications before committing
main battle tank formations.
Objective 04
Disrupt Airbase Infrastructure
Use cruise missile strikes against forward tactical airbases
to weaken enemy air superiority.
Source Boundary // 1X & 4X Variants
The dossier confirms both
Standard 1X
and
Accelerated 4X
versions of World Redux.
It does not provide separate city counts, Victory Point targets,
production values or doctrine assignments for either speed.
The speed selector therefore changes only the active variant label.
Map Intelligence Archive // 16 Of 16
World Redux closes the Maps intelligence sequence.
All sixteen campaign pages now share the same WW3Planner
command-interface identity while retaining their own
source-specific mechanics, datasets and operational structure.
MAP ARCHIVE // 16 OF 16 //
World Redux global-alliance intelligence loaded.
Existing Maps navigation remains the primary archive;
no repeated 16-map navigation wall is added.
← Maps Hub
Mediterranean Theater
Battle Calculator →
