Maps
READ THE MAP. CONTROL THE WAR.
Explore the campaign theaters of Conflict of Nations: World War 3. Compare battlefield scale, player capacity, scenario rules and strategic geography before choosing where your next war begins.
CHOOSE YOUR BATTLEFIELD.
Permanent campaigns, rotating event scenarios and competitive alliance arenas each demand a different strategic approach. Select a theater to open the full tactical briefing.
World War III
Permanent · 1X / 4XThe primary standard world campaign. Serves as the bedrock of global strategy, activating all standard geopolitical borders and doctrines simultaneously. Fully deployable across standard 1x Speed and accelerated 4x Speed matrices.
Open Tactical Briefing →
Overkill
Permanent · 1X / 4XA highly popular global theatre expanding the standard mechanics to a massive 100-player scale. Unlocks dozens of real-world smaller nations and places heavy priority on localized high-value Victory Sites.
Open Tactical Briefing →
Flashpoint Europe
Beginner · 1XThe designated introductory tutorial campaign tailored specifically for new field commanders. Centers combat loops across Europe, North Africa and Middle Eastern borders.
Open Tactical Briefing →
Battleground USA
Beginner · 1XA North American localized engagement zone where the mainland United States splits into separate sovereign combatant states alongside parts of Canada and Mexico.
Open Tactical Briefing →
World War III: Apocalypse
Special Event · 4XA high-stakes maximum-escalation world theater restricted to veteran commanders. Deployed as a permanent special event on a blistering 4x Speed matrix.
Open Tactical Briefing →
WW3: Underworld Protocol
Rotation · 1X / 4XA specialized espionage-driven seasonal scenario prioritizing dark ops infrastructure, covert intelligence operations and intense proxy warfare loops.
Open Tactical Briefing →
Blood & Oil
Rotation · 1X / 4XA resource-constrained Middle Eastern and Mediterranean conflict theater. Fuel scarcity forces intense skirmishes over vital regional production areas.
Open Tactical Briefing →
Pacific Battlefield
Rotation · 1X / 4XA deep-water East Asian maritime escalation campaign where nations split into fractured regions. Demands heavy coordination of carrier groups and naval air patrol wings.
Open Tactical Briefing →
Rising Sun
Rotation · 1X / 4XAn extensive island-and-mainland scenario centered across the Japanese archipelago, balancing armored maneuver with coastal defense systems.
Open Tactical Briefing →
Battleground Europe
Temporary · 1XAn intensive European layout bringing smaller independent nations into play. Promotes fast micro-management and rapid urbanization warfare.
Open Tactical Briefing →
World Divided
Hardcore · 4XEngineered as a balanced high-speed macro simulation. Large superpowers are split into states, giving each player an equal starting weight class.
Open Tactical Briefing →
Nuclear Winter
Hardcore · 4XA brutal post-nuclear overkill scenario. Ice walls and neutral iceberg zones disrupt shipping lanes while chem-nuclear and ballistic systems are available from Day 1.
Open Tactical Briefing →
Able Archer
Competitive · 1XA focused Northern European arena built for team-duo clashes across Scandinavia and the Baltic Sea with immediate tactical micro-combat.
Open Tactical Briefing →
Malta Civil War
Competitive · 1XA strict 4v4 team-based island deployment zone focused on Mediterranean logistics and tight coastal interception vectors.
Open Tactical Briefing →
Mediterranean Theater
Competitive · 1XThe benchmark theater for major tournament alliance warfare. A highly optimized 7v7 balance across Southern Europe and North Africa.
Open Tactical Briefing →
World Redux
Competitive · 1X / 4XThe macro-scale arena for massive alliance forces. A 32-player global coordination environment demanding diplomatic, economic and multi-front synchronization.
Open Tactical Briefing →Core Operations
Permanent and beginner-oriented scenarios form the stable campaign layer: World War III, Overkill, Flashpoint Europe and Battleground USA.
Rotating Events
Event grids reshape the normal strategic environment through special speed settings, geography, escalation rules or resource pressure.
Alliance Warfare
Competitive brackets focus on fixed-team coordination, from compact 2v2 and 4v4 arenas to large-scale World Redux warfare.
KNOW THE MAP.
BUILD THE
ADVANTAGE.
Geography shapes expansion, logistics and force composition. Once you understand the theater, research the units and infrastructure that fit the campaign before committing your resources.
