Resources
RESOURCES STRATEGIC ECONOMY
Resources power research, construction, unit mobilization and daily military upkeep. Every expansion decision competes for the same national stockpile.
The National Stockpile
Cities and provinces generate several resource types. Each one fills a different role in national development, military production or upkeep.
Supplies
A fundamental development resource used broadly across research, construction and military mobilization. Supplies are particularly important when balancing early expansion against army growth.
Components
Heavily used for construction and mobilization, especially armored, naval and air forces. Components quickly become central to expanding both military strength and infrastructure.
Manpower
Required for the mobilization and upkeep of military units. A large military cannot be maintained without sufficient personnel capacity.
Rare Materials
Important for advanced technologies and research. Rare Materials become especially significant when pursuing high-end military capabilities.
Fuel
Important to construction and unit upkeep and also involved in missile-warhead production. Fuel is not used for normal research.
Electronics
Used extensively by advanced buildings and vehicle-dependent military forces, including armored, support, aviation and naval systems.
Money
Money is used throughout the national economy and is the currency used to buy and sell tradable resources through the Market.
Production Rates By Territory
Territory ownership status determines the maximum resource-production rate before other economic bonuses are considered.
Increasing Production
City Economy
- Annexation // raises an occupied city’s production rate.
- Arms Industry // increases city resource production.
- Air & Naval Bases // can add production bonuses in cities.
- Recruiting Office // specifically increases manpower output.
- Population & Morale // influence economic production.
Province Economy
- Local Industry // increases province resource production.
- Morale // affects how effectively territory produces.
- Population // contributes to economic performance.
- Time // resource production continues in real time.
- Market // can help cover shortages in tradable resources.
Where The Stockpile Goes
Unlock Technology
Research consumes national resources to unlock or improve military technology.
Develop Infrastructure
Buildings consume resources while expanding economic and military capability.
Build The Military
Units require resources and manpower before they can enter service.
Maintain Forces
Mobilized units continue consuming resources as daily upkeep.
Trade Shortages
Tradable resources can be bought or sold for Money through the Market.
Grow The Economy
New cities and provinces expand the national economic base when controlled.
