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01 Air Superiority Fighter 02 Naval Air Superiority Fighter 03 Stealth Air Superiority Fighter 04 Strike Fighter 05 Naval Strike Fighter 06 Stealth Strike Fighter 07 Unmanned Aerial Vehicle 08 Fighter Veteran
[ FIGHTER NETWORK ] // AIR SUPERIORITY FIGHTER ▼
01 // Air Superiority FighterCURRENT 02 // Naval Air Superiority FighterNEXT 03 // Stealth Air Superiority FighterSTAGED 04 // Strike FighterSTAGED 05 // Naval Strike FighterSTAGED 06 // Stealth Strike FighterSTAGED 07 // Unmanned Aerial VehicleSTAGED 08 // Fighter VeteranSTAGED
[SYSTEM_DOSSIER // FTR-01] // FIGHTER INTELLIGENCE FILE

Air Superiority Fighter

The dedicated air-control fighter: fast, heavily weighted toward fighting aircraft and helicopters, and built to deny enemy airspace. The supplied doctrine data shows three genuinely different versions of the same job — Eastern maximizes interception reach, Western maximizes aircraft damage and cost efficiency, while European trades toward survivability and stronger soft/hard damage.

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DossierFTR-ASF-01
ClassFIGHTER / AIR CONTROL
Levels1–7 VERIFIED
Doctrines3 VERIFIED
Primary RoleAIR SUPERIORITY
EasternMiG-23 → MiG-29 → MiG-35
WesternF-5 → F-16A → F-16V
EuropeanJ 35A → Mirage F1 → Typhoon
Community RoleCORE AIR-CONTROL UNIT
// Clear Doctrine Verdict //
● THREE DISTINCT WIN CONDITIONS
Best Pure Air Killer
Western. At the top supplied level the F-16V reaches 20 aircraft ATK, versus 18 for Eastern and European. Its doctrine also explicitly gives +10% aircraft damage and -10% mobilization cost.
Best Interceptor Reach
Eastern. The MiG-35 reaches 950 combat range and speed 17, while the Western and European top fighters show 800 range and speed 16. The Eastern doctrine text explicitly states +1 speed and +150 combat range.
Best Durability / Hybrid Damage
European. The Typhoon reaches 28 HP at the top supplied level, compared with 25 for the other two. Its doctrine explicitly grants +25% soft and hard damage and +10% HP.

Why Players Value This Unit

Airspace Denial
Its strongest verified numbers sit in the aircraft and helicopter target columns. It is designed to punish enemy air groups rather than serve as a general-purpose ground attacker.
Escort & Interception
High speed, long combat reach and radar progression make it useful both for escorting valuable aircraft and for reacting to hostile patrols before they reach bombers or strike aircraft.
Scales Hard With Research
The supplied L1–L7 lines show large jumps in aircraft damage, HP, radar and combat range. Several late levels are not cosmetic upgrades; they change how much airspace the fighter can control.
Doctrine Actually Matters
Unlike Stealth Bombers, the supplied ASF screenshots show meaningful doctrine differences. Choosing a doctrine changes how the same fighter role performs.

Doctrine Intelligence // What Actually Changes

Eastern Doctrine Shield
[DOC-E // EASTERN AIR SUPERIORITY]

Eastern Doctrine

MiG-23 Flogger → MiG-29 Fulcrum → MiG-35 Super Fulcrum
Doctrine Bonus
+1 Speed, +150 Combat Range. This is the clearest interception/radius advantage in the supplied doctrine set.
Top Supplied Profile
Aircraft ATK 18, helicopter ATK 15, combat range 950, radar 75, speed 17, HP 25.
Verdict
Best when reaction distance and interception geometry matter more than having the single highest aircraft-damage number.
Western Doctrine Shield
[DOC-W // WESTERN AIR SUPERIORITY]

Western Doctrine

F-5 Tiger → F-16A Fighting Falcon → F-16V Viper
Doctrine Bonus
+10% Aircraft Damage, -10% Mobilization Cost. A direct bonus to the exact target class an ASF is usually bought to kill.
Top Supplied Profile
Aircraft ATK 20, helicopter ATK 16.5, combat range 800, radar 75, speed 16, HP 25.
Verdict
The strongest pure fighter-vs-fighter profile in the supplied data and cheaper to mobilize. Best straightforward air-combat specialist.
European Doctrine Shield
[DOC-EU // EUROPEAN AIR SUPERIORITY]

European Doctrine

J 35A Draken → Mirage F1 → Typhoon
Doctrine Bonus
+25% Soft and Hard Damage, +10% HP. The supplied screenshots show the European fighter carrying the highest HP values.
Top Supplied Profile
Aircraft ATK 18, helicopter ATK 15, combat range 800, radar 75, speed 16, HP 28.
Verdict
Most durable doctrine variant and the strongest hybrid outside pure air-to-air work, but it gives up the Western aircraft-damage edge and Eastern reach edge.

Level Progression // Aircraft ATK

LevelEasternWesternEuropeanOperational Read
L166.56Entry fighter. Western already carries the aircraft-damage edge.
L277.57Small damage increase; HP also rises in supplied data.
L310.511.510.5Major air-combat jump and speed improvement in the supplied lines.
L413.51513.5Second-generation aircraft become a serious air-control threat.
L514.51614.5Combat range increases: Eastern 950, Western/European 800.
L6182018Late-game fighter jump; radar reaches 75 in supplied screenshots.
L7182018Aircraft ATK plateaus; other target damage/HP continue to improve.

Level Progression // Range, Radar, Speed & HP

LevelEast RangeWest RangeEuro RangeRadarEast SpeedWest/Euro SpeedEast HPWest HPEuro HP
L1800650650601312202023
L2800650650601312222225
L3800650650601716222225
L4800650650601716232326
L5950800800601716232326
L6950800800751716232326
L7950800800751716252528

Research Timing // Supplied Trees

Eastern Milestones
Supplied tree shows the ASF chain around Day 1 → 3 → 8 → 13 → 18 → 24 → 26, with naval and stealth fighter branches splitting off the main air-superiority line.
Western Milestones
Supplied tree shows the ASF progression around Day 1 → 3 → 4 → 9 → 14 → 20 → 22. Naval and stealth air-superiority variants branch from this core line.
European Milestones
Supplied tree shows the ASF progression around Day 1 → 3 → 6 → 11 → 16 → 22 → 24, with the same broader fighter-family branching structure.
Important
These are research-tree milestones visible in the supplied screenshots. They should remain doctrine-specific rather than being collapsed into one universal unlock table.

Upgrade Breakpoints // What Is Actually Worth It?

Verdict: Prioritize the Breakpoints, Not Every Number Equally

L3 is a major early jump: aircraft damage rises sharply and the supplied speed values jump from 12/13 to 16/17.

L5 is strategically important because combat range expands to 950 Eastern and 800 Western/European. This changes how safely and how far the fighter can patrol/intercept.

L6 is the late-game air-control spike: aircraft damage reaches 18 Eastern, 20 Western, 18 European and radar reaches 75 in the supplied cards.

L7 is more of a refinement than another aircraft-damage spike. Aircraft ATK remains flat from L6 to L7, while HP and other target values continue improving. For a player focused only on shooting down enemy aircraft, L6 is therefore a particularly important stopping point to evaluate.

// Final Player Verdict //
● HIGH PRIORITY AIR INVESTMENT
Overall
The supplied stats support the reputation of the Air Superiority Fighter as a core unit: it scales strongly, protects expensive air assets and forces opponents to respect your patrol/interception radius.
Choose Western If…
You want the cleanest answer to enemy aircraft. 20 aircraft ATK at the top supplied levels plus cheaper mobilization makes it the strongest pure air-combat doctrine.
Choose Eastern / European If…
Eastern wins on reach and reaction speed; European wins on survivability and broader soft/hard damage. Neither is simply “worse” — they solve different air-control problems.
[FIGHTER_NETWORK] // 01 OF 08
Next: Naval Air Superiority Fighter
The first Fighter dossier is live. Next we move into the carrier-capable naval air-superiority branch.
Next Fighter →

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