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ENDEESPT-BRFR
Fighter Archive // Active Dossier: Fighter Veteran
Fighter Network 08 / 08
01 Air Superiority Fighter 02 Naval Air Superiority Fighter 03 Stealth Air Superiority Fighter 04 Strike Fighter 05 Naval Strike Fighter 06 Stealth Strike Fighter 07 Recon Drone / UAV 08 Fighter Veteran
[ Fighter Archive ] // 08 Fighter Veteran ▼
01 // Air Superiority Fighter → 02 // Naval Air Superiority Fighter → 03 // Stealth Air Superiority Fighter → 04 // Strike Fighter → 05 // Naval Strike Fighter → 06 // Stealth Strike Fighter → 07 // Recon Drone / UAV → 08 // Fighter Veteran CURRENT
[ UNIT DOSSIER // FTR-08 ] // AIR FORCE MULTIPLIER

FIGHTER VETERAN

High-end fixed-wing officer combining strong direct combat performance with army-wide aircraft speed bonuses, self attack bonuses, carrier operation, cruise-missile support and later stealth. Its defining value is not only its own damage: it improves the aircraft operating with it.

← Recon Drone Launch Battle Calculator →
// VETERAN FIGHTER DOSSIER
Dossier FTR-VET-08
Class Fighter Veteran
Levels 1 → 7
Primary Role Air Force Multiplier
Top Self Boost +25% ATK
Network 08 / 08 Complete
Western Research
2 / 5 / 7 / 9 / 13 / 17 / 20
Eastern Research
2 / 5 / 7 / 9 / 13 / 17 / 20
European Research
2 / 4 / 8 / 11 / 15 / 19 / 22
Fighter Network
Complete
Officer + Combat Aircraft In One Airframe
Fighter Veteran combines its own combat profile with aircraft-stack support. Confirmed boost checkpoints progress from +5% to +10% and +15%, while the verified Level 7 Modern Veteran reaches +25% attack and +20% speed for itself and +20% speed for other aircraft in the army.
[ FIGHTER VETERAN CONFIGURATOR ]

Select Doctrine & Level

Select doctrine and Level 1–7. The active dossier updates research timing, attack vector, defense vector, attack range, radar, speed, HP and sight.
Selected Research Day Day 2
Select Fighter Veteran Level
[ ACTIVE VETERAN PROFILE ]
Western // Level 1
Range 650 // Radar 50 // Speed 12 // HP 25 // Sight 35
Level 1
Aircraft ATK
10
Third visible target column
Helicopter ATK
8
Fourth visible target column
Attack Range
650
800 from Level 4
Radar
50
75 from Level 2
Hit Points
25
Reaches 35 at Level 7
[ VERIFIED ARMY BOOST CHECKPOINTS ]

Air Force Multiplier

Early Veteran Checkpoint
+5% ATK
+5% SPD
Fighter Veteran receives +5% attack and +5% speed. Other aircraft in the army receive +5% speed.
Stronger Basic Checkpoint
+10% ATK
+10% SPD
Fighter Veteran receives +10% attack and +10% speed. Other aircraft receive +10% speed.
Advanced Veteran
+15% ATK
+15% SPD
Fighter Veteran receives +15% attack and +15% speed. Other aircraft receive +15% speed.
Modern Veteran // Level 7
+25% ATK
+20% SPD
Fighter Veteran receives +25% attack and +20% speed. Other aircraft in its army receive +20% speed.
[ DOCTRINE INTELLIGENCE ]

Same Combat Curve · Different Timing

[ DOC-W // WESTERN ]
Western Doctrine
Research: Day 2 → 5 → 7 → 9 → 13 → 17 → 20. Uses the shared supplied seven-level combat progression. L7 reaches range 800, radar 75, speed 18, HP 35 and sight 35.
[ DOC-E // EASTERN ]
Eastern Doctrine
Research: Day 2 → 5 → 7 → 9 → 13 → 17 → 20. The supplied Eastern cards use the same visible combat, range, radar, speed and HP progression as Western.
[ DOC-EU // EUROPEAN ]
European Doctrine
Research: Day 2 → 4 → 8 → 11 → 15 → 19 → 22. Combat progression remains aligned, but research timing must not be copied from Eastern or Western.
[ MASTER PROGRESSION ]

Level 1 → Level 7

Level Research W/E Research EU ATK Range Radar Speed HP Sight Aircraft ATK Helicopter ATK
L1 Day 2 Day 2 650 50 12 25 35 10 8
L2 Day 5 Day 4 650 75 12 27 35 12 11
L3 Day 7 Day 8 650 75 16 28 35 14 12
L4 Day 9 Day 11 800 75 16 30 35 17 13
L5 Day 13 Day 15 800 75 16 32 35 19 15
L6 Day 17 Day 19 800 75 16 33 35 21 17
L7 Day 20 Day 22 800 75 18 35 35 25 18
[ COMBAT VECTOR DATABASE ]

Raw Target-Column Values

Level Attack Vector Defense Vector
L1 3 / 3 / 10 / 8 / 3 / — / 2 / — / 1 / 1 — / — / 10 / 8 / 3 / — / — / — / — / —
L2 3.5 / 3.5 / 12 / 11 / 5 / — / 2 / — / 1 / 1 — / — / 12 / 11 / 5 / — / — / — / — / —
L3 4 / 4 / 14 / 12 / 7 / — / 2.5 / — / 1 / 1 — / — / 14 / 12 / 7 / — / — / — / — / —
L4 4.5 / 4.5 / 17 / 13 / 12 / — / 3 / — / 1.5 / 1 — / — / 17 / 13 / 12 / — / — / — / — / —
L5 5.5 / 5.5 / 19 / 15 / 15 / — / 3.5 / — / 1.5 / 1 — / — / 19 / 15 / 15 / — / — / — / — / —
L6 6 / 6 / 21 / 17 / 20 / — / 3.5 / — / 1.5 / 1 — / — / 21 / 17 / 20 / — / — / — / — / —
L7 6.5 / 6.5 / 25 / 18 / 25 / — / 4 / — / 2 / 1 — / — / 25 / 18 / 25 / — / — / — / — / —
[ UPGRADE BREAKPOINTS ]

Veteran Evolution

L2
Radar Upgrade
Radar range rises from 50 to 75. HP increases from 25 to 27. Attack range remains 650.
L3
Speed Upgrade
Speed increases from 12 to 16, while HP reaches 28.
L4
Range Breakpoint
Attack range jumps from 650 to 800.
L5+
Missile & Boost Pressure
Later supplied data confirms cruise-missile capacity 2 with a 12-hour reload and stronger army-boost values.
L7
Modern Veteran
Speed 18, HP 35, range 800, radar 75, self +25% attack / +20% speed and +20% speed for other aircraft.
[ SPECIAL OPERATIONS ]

Veteran Capability Package

Carrier Operation
Confirmed
Can operate as part of carrier-based air groups.
Stealth
Higher Level
Confirmed on a higher-level property record. Exact first unlock level is not specified.
Cruise Missile
1 → 2
Earlier missile-capable stages use capacity 1. A later upgrade confirms capacity 2.
Missile Reload
12H
Reload remains 12 hours on the later confirmed capacity upgrade.
[ RESEARCH AVAILABILITY ]

Active Doctrine Timeline

L1
Day 2
L2
Day 5
L3
Day 7
L4
Day 9
L5
Day 13
L6
Day 17
L7
Day 20
[ PRODUCTION PROGRESSION ]

Facilities · Cost · Mobilization

Level Facility Requirement Mobilization Cost Mobilization Time Daily Upkeep
L1 Air Base 1 / Recruitment Office 1 2000 / 950 / 1400 / 3500 1 day 70 / 70 / 60 / 180
L2 Air Base 1 / Recruitment Office 1 2500 / 1100 / 1700 / 4500 1 day 2h 80 / 80 / 70 / 200
L3 Air Base 1 / Recruitment Office 1 3000 / 1250 / 2000 / 6000 1 day 4h 90 / 85 / 80 / 220
L4 Air Base 3 / Recruitment Office 2 3500 / 1400 / 2300 / 7500 1 day 8h 110 / 95 / 90 / 240
L5 Air Base 3 / Recruitment Office 2 4000 / 1550 / 2600 / 9500 1 day 10h 120 / 105 / 100 / 260
L6 Air Base 3 / Recruitment Office 2 4500 / 1700 / 2900 / 11500 1 day 13h 140 / 110 / 110 / 280
L7 Air Base 5 / Recruitment Office 3 5000 / 1850 / 3200 / 15000 2 days 12h 150 / 120 / 120 / 300
[ INFRASTRUCTURE PHASES ]

Build Requirements

Levels 1–3
Air Base Level 1
Recruitment Office Level 1
Levels 4–6
Air Base Level 3
Recruitment Office Level 2
Level 7
Air Base Level 5
Recruitment Office Level 3
Calculator Rule // Keep Vector Positions Separate
The ten attack-vector positions preserve the source order. They must remain mapped to their individual target classes in the Battle Calculator and must never be summed into one generic damage number. Unlabelled target positions remain intentionally unnamed here.
Boost & Stealth Timing // No Invented Unlock Levels
The supplied data confirms several army-boost checkpoints and confirms stealth on a higher-level Fighter Veteran, but it does not explicitly map every intermediate boost state or the first stealth unlock to an exact level. Those milestones therefore remain separate from the Level 1–7 raw-stat table until an exact mapping is available.
[ FIGHTER NETWORK ] // DOSSIER 08 / 08
Fighter Network Complete
All eight Fighter dossiers are now connected: Air Superiority Fighter, Naval Air Superiority Fighter, Stealth Air Superiority Fighter, Strike Fighter, Naval Strike Fighter, Stealth Strike Fighter, Recon Drone and Fighter Veteran.
Units Archive →
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