Airmobile Infantry
01 Motorized
02 Mechanized
03 Naval Infantry
04 Airborne
05 Special Forces
06 National Guard
07 Mercenary
08 Infantry Vet.
09 SF Veteran
[ Infantry Network ] // Airborne Open Archive
[SYSTEM_DOSSIER // INF-04] // ACTIVE INTELLIGENCE FILE
Airmobile Infantry
Doctrine comparison and operational research timeline for Airmobile Infantry, Level 1 through Level 7. Review Eastern, European and Western progression before selecting the doctrine profile that best fits your campaign plan.
DossierAIR-INF-04
Levels1 → 7
Doctrines3 ACTIVE
Intel StateOPERATIONAL
Calculator LinkCONNECTED
Eastern Max Research
Day 28
European Max Research
Day 25
Western Max Research
Day 24
Current File
Airborne
// Tactical Command Verdict //
● Operational
Fastest Final Unlock
Western Doctrine reaches Level 7 first on Day 24. Its research line is fast early and at the finish, despite a pronounced Level 4/5 slowdown.
Mid-Game Transition
European Doctrine leads the mid-game progression and reaches Level 7 on Day 25. Eastern is the slowest final path at Day 28.
Operational Intel // Doctrine Matrix
[DOC-E // COMMAND FEED]
Eastern Doctrine
Linear Logistics & Late Game
Combat Modifiers
-15% Mobilization Time at Level 6/7 // Balanced Combat Scaling
Research Deployment
L1 Day 1 → L2 Day 7 → L3 Day 13 → L4 Day 16 → L5 Day 19 → L6 Day 23 → L7 Day 28
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Maximum tier arrives on Day 28. The supplied dossier lists a stable 20 HP pool and 9.0 soft ground attack at maximum level.
[DOC-EU // COMMAND FEED]
European Doctrine
Mid-Game Transition King
Combat Modifiers
Accelerated Mid-Game Research // Balanced Stat Scaling
Research Deployment
L1 Day 1 → L2 Day 5 → L3 Day 11 → L4 Day 15 → L5 Day 17 → L6 Day 22 → L7 Day 25
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Leads Levels 4, 5 and 6 in the supplied comparison and reaches Level 7 on Day 25, with 1.0 anti-air damage noted at final level.
[DOC-W // COMMAND FEED]
Western Doctrine
Modern Blitz Finisher
Combat Modifiers
Rapid Early & Final Research Tree // Heavy Mid-Game Slump
Research Deployment
L1 Day 1 → L2 Day 4 → L3 Day 9 → L4 Day 19 → L5 Day 21 → L6 Day 23 → L7 Day 24
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Reaches Level 7 first on Day 24. The supplied dossier lists 20 HP and 5.0 armored defense at maximum level.
Research Race // Level 7 Access
Eastern
Day 28
European
Day 25
Western
Day 24