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WW3PLANNER COMMAND NETWORK
INFANTRY ARCHIVE: ONLINE
ACTIVE DOSSIER: AIRMOBILE INFANTRY
01 Motorized 02 Mechanized 03 Naval Infantry 04 Airborne 05 Special Forces 06 National Guard 07 Mercenary 08 Infantry Vet. 09 SF Veteran
[ Infantry Network ] // Airborne Open Archive
01 // Airmobile Infantry CURRENT 02 // Mechanized Infantry ACTIVE 03 // Naval Infantry ACTIVE 04 // Airborne CURRENT 05 // Special Forces ACTIVE 06 // National Guard ACTIVE 07 // Mercenary ACTIVE 08 // Infantry Veteran ACTIVE 09 // Special Forces Veteran ACTIVE
[SYSTEM_DOSSIER // INF-04] // ACTIVE INTELLIGENCE FILE

Airmobile Infantry

Doctrine comparison and operational research timeline for Airmobile Infantry, Level 1 through Level 7. Review Eastern, European and Western progression before selecting the doctrine profile that best fits your campaign plan.

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DossierAIR-INF-04
Levels1 → 7
Doctrines3 ACTIVE
Intel StateOPERATIONAL
Calculator LinkCONNECTED
Eastern Max Research Day 28
European Max Research Day 25
Western Max Research Day 24
Current File Airborne
// Tactical Command Verdict //
● Operational
Fastest Final Unlock
Western Doctrine reaches Level 7 first on Day 24. Its research line is fast early and at the finish, despite a pronounced Level 4/5 slowdown.
Mid-Game Transition
European Doctrine leads the mid-game progression and reaches Level 7 on Day 25. Eastern is the slowest final path at Day 28.

Operational Intel // Doctrine Matrix

Eastern Shield
[DOC-E // COMMAND FEED]

Eastern Doctrine

Linear Logistics & Late Game
Combat Modifiers
-15% Mobilization Time at Level 6/7 // Balanced Combat Scaling
Research Deployment
L1 Day 1 → L2 Day 7 → L3 Day 13 → L4 Day 16 → L5 Day 19 → L6 Day 23 → L7 Day 28
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Maximum tier arrives on Day 28. The supplied dossier lists a stable 20 HP pool and 9.0 soft ground attack at maximum level.
European Shield
[DOC-EU // COMMAND FEED]

European Doctrine

Mid-Game Transition King
Combat Modifiers
Accelerated Mid-Game Research // Balanced Stat Scaling
Research Deployment
L1 Day 1 → L2 Day 5 → L3 Day 11 → L4 Day 15 → L5 Day 17 → L6 Day 22 → L7 Day 25
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Leads Levels 4, 5 and 6 in the supplied comparison and reaches Level 7 on Day 25, with 1.0 anti-air damage noted at final level.
Western Shield
[DOC-W // COMMAND FEED]

Western Doctrine

Modern Blitz Finisher
Combat Modifiers
Rapid Early & Final Research Tree // Heavy Mid-Game Slump
Research Deployment
L1 Day 1 → L2 Day 4 → L3 Day 9 → L4 Day 19 → L5 Day 21 → L6 Day 23 → L7 Day 24
Mobilization Cost // Level 1
1,000 Supplies · 1,000 Components · 1,250 Manpower · 400 Rare // Upkeep: 30 / 50 / 70 / 35
Mobilization Cost // Level 7
1,500 Supplies · 1,500 Components · 2,000 Manpower · 750 Rare // Upkeep: 100 / 95 / 115 / 80
Tactical Overview: Reaches Level 7 first on Day 24. The supplied dossier lists 20 HP and 5.0 armored defense at maximum level.

Research Race // Level 7 Access

Eastern
Day 28
European
Day 25
Western
Day 24
[TACTICAL_UPLINK] // APPLY THE DATA
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