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01 Towed Artillery 02 Mobile Artillery 03 Multiple Rocket Launcher 04 Mobile Anti-Air Vehicle 05 Mobile SAM Launcher 06 Theater Defense System 07 Mobile Radar
[SYSTEM_DOSSIER // SUP-01] // INDIRECT FIRE SUPPORT

Towed Artillery

Towed Artillery provides long-range indirect fire against stationary ground targets and fortified positions. Its combat effectiveness develops through increasing soft-target damage, bombardment range and improved battlefield observation. This dossier tracks Eastern, Western and European Level 1–7 progression, research availability, production requirements and terrain behavior using verified in-game unit data.

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Dossier SUP-ART-01
Class ARTILLERY
Levels 1 → 7
Doctrines 3 VERIFIED
Max Range 75
Primary Role BOMBARDMENT

Doctrine Signature // What Actually Changes

Eastern Doctrine Shield

Eastern Doctrine

+20% Soft Damage. D-30 Howitzer → 2A36 Giatsint-B → 2A65 Msta-B. The Eastern line shows the highest displayed soft-target attack values of the three doctrines.

Western Doctrine Shield

Western Doctrine

M198 Howitzer → M119 Howitzer → M777 Howitzer. No additional doctrine-specific modifier text is shown in the supplied Western unit screenshots.

European Doctrine Shield

European Doctrine

FH70 → TRF1 → 155 GH 52 APU. No additional doctrine-specific modifier text is shown in the supplied European unit screenshots.

⌖ Fire Support Intelligence // Range Progression

Towed Artillery is a ranged bombardment unit. The displayed attack range begins at 50, expands to 65 from Level 2 onward and reaches 75 at Level 7. Range is stored separately from damage in the WW3Planner calculator dataset.

Research Availability // Doctrine Timing

Doctrine L1 L2 L3 L4 L5 L6 L7
Eastern Day 1 Day 10 Day 14 Day 17 Day 21 Day 24 Day 29
Western Day 1 Day 11 Day 15 Day 18 Day 23 Day 26 Day 29
European Day 1 Day 12 Day 15 Day 18 Day 23 Day 26 Day 29

Eastern Doctrine // Level 1–7

Lvl Weapon Soft ATK Hard ATK Soft DEF Hard DEF Ship ATK Building Population HP Range Sight
1 D-30 Howitzer 3.5 1.5 1.2 0.5 1 1 3 10 50 25
2 D-30 Howitzer 4 1.5 1.3 0.5 1 1 3 10 65 25
3 2A36 Giatsint-B 5 2 1.7 0.7 1.5 1.5 3.5 13 65 25
4 2A36 Giatsint-B 5.5 2 1.8 0.7 1.5 1.5 3.5 13 65 25
5 2A36 Giatsint-B 6 2.5 2 0.8 1.5 1.5 3.5 13 65 32
6 2A65 Msta-B 7 2.5 2.3 0.8 2 2 4 15 65 32
7 2A65 Msta-B 8.5 3 2.8 1 2.5 2 4 15 75 32

Western Doctrine // Level 1–7

Lvl Weapon Soft ATK Hard ATK Soft DEF Hard DEF Ship ATK Building Population HP Range Sight
1 M198 Howitzer 3 1.5 1 0.5 1 1 3 10 50 25
2 M198 Howitzer 3.5 1.5 1.2 0.5 1 1 3 10 65 25
3 M119 Howitzer 4 2 1.3 0.7 1.5 1.5 3.5 13 65 25
4 M119 Howitzer 4.5 2 1.5 0.7 1.5 1.5 3.5 13 65 25
5 M119 Howitzer 5 2.5 1.7 0.8 1.5 1.5 3.5 13 65 32
6 M777 Howitzer 6 2.5 2 0.8 2 2 4 15 65 32
7 M777 Howitzer 7 3 2.3 1 2.5 2 4 15 75 32

European Doctrine // Level 1–7

Lvl Weapon Soft ATK Hard ATK Soft DEF Hard DEF Ship ATK Building Population HP Range Sight
1 FH70 3 1.5 1 0.5 1 1 3 10 50 25
2 FH70 3.5 1.5 1.2 0.5 1 1 3 10 65 25
3 TRF1 4 2 1.3 0.7 1.5 1.5 3.5 13 65 25
4 TRF1 4.5 2 1.5 0.7 1.5 1.5 3.5 13 65 25
5 TRF1 5 2.5 1.7 0.8 1.5 1.5 3.5 13 65 32
6 155 GH 52 APU 6 2.5 2 0.8 2 2 4 15 65 32
7 155 GH 52 APU 7 3 2.3 1 2.5 2 4 15 75 32

Production Intelligence // Cost, Upkeep & Mobilization

Level Mobilization Cost L→R Mobilization Time Daily Upkeep L→R
L1 1,000 / 950 / 400 / 1,200 18h 40 / 15 / 15 / 50
L2 1,000 / 950 / 400 / 1,200 19h 45 / 20 / 20 / 60
L3 1,200 / 1,050 / 500 / 1,400 21h 55 / 25 / 25 / 70
L4 1,200 / 1,050 / 500 / 1,400 22h 60 / 30 / 30 / 80
L5 1,200 / 1,050 / 500 / 1,400 23h 65 / 35 / 35 / 90
L6 1,400 / 1,200 / 650 / 1,600 25h 75 / 40 / 45 / 100
L7 1,400 / 1,200 / 650 / 1,600 26h 85 / 45 / 50 / 110

Terrain Intelligence // Combat & Mobility

Terrain T2

Attack +25%. This modifier is applied to the relevant base attack only while operating in this terrain.

Terrain T3

Attack -25%. Damage is reduced while operating in this terrain.

Terrain T6

Attack -25% · Defense -25%. This is the strongest combined combat penalty visible in the supplied terrain data.

Mobility Intelligence // Terrain Speed

Terrain T1 T2 T3 T4 T5 T6 T7 T8 T9 T10
Speed 1 0.33 0.5 0.5 0.5 0.33 0.5 1 2.51 1.3
Standard HP Level HP Level HP Level HP Level HP Level HP Level HP Level HP Level HP 12 12
Lower-Tier Sight 25 50 25 25 25 25 25 25 25 25
Upper-Tier Sight 32 50 32 32 32 32 32 32 25 25

Strategic Verdict // Firepower Before Contact

Towed Artillery is designed to damage enemy ground forces before direct engagement begins. Its value comes from combining ranged bombardment with steadily increasing soft-target damage and improving observation range. Eastern doctrine provides the strongest displayed soft-target damage through its +20% doctrine signature, while Western and European variants follow the standard displayed damage progression. For WW3Planner’s Battle Calculator, bombardment range, target-class damage, terrain modifiers, doctrine-specific final values, current HP and stack context must remain separate calculation fields rather than being merged into one permanent combat rating.

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