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ENDEESPT-BRFR
Naval Fleet Archive // Active Dossier: Corvette
Naval Fleet Network // 02 Of 08
01 Patrol Boat 02 Corvette 03 Frigate 04 Destroyer 05 Cruiser 06 Helicopter Carrier 07 Aircraft Carrier 08 Naval Officer
[ Naval Fleet ] // 02 Corvette ▼
01 // Patrol Boat ← 02 // Corvette CURRENT 03 // Frigate → 04 // Destroyer → 05 // Cruiser → 06 // Helicopter Carrier → 07 // Aircraft Carrier → 08 // Naval Officer →
[ UNIT DOSSIER // NAV-02 ] // COASTAL WARSHIP / ASW / LOADOUT PLATFORM

CORVETTE

The first true multi-role warship in the Naval Fleet. Corvette combines surface combat, anti-submarine capability, Sonar, strong Coastal Waters mobility and — from Level 4 — a configurable weapon deployment system for loitering munitions and naval mines. Level 6 adds confirmed cruise-missile launch capability.

← Patrol Boat Launch Battle Calculator →
// MULTI-ROLE CORVETTE DOSSIER
Dossier NAV-CV-02
Class Corvette
Levels 1 → 7
Doctrines 3 Profiles
Primary Role Multi-Role Coastal Warship
Network 02 / 08
Western Research
1 / 4 / 6 / 11 / 16 / 22 / 29
Eastern Research
1 / 4 / 6 / 11 / 16 / 22 / 29
European Research
1 / 4 / 6 / 11 / 16 / 22 / 29
Primary Role
Surface / ASW / Loadout
Corvette Identity // Multi-Role Platform
Unlike Patrol Boat, the supplied Corvette terrain panels show no negative Open Sea attack or defense modifier. Combat values remain unchanged by terrain in the provided data; the important terrain difference is movement speed. Sonar remains 75 throughout, radar remains 75 throughout, Deploy Weaponry unlocks at Level 4, and Cruise Missile capability begins at Level 6.
Attack Range
50 → 75 → 100
Major geometry jumps arrive at Level 4 and Level 6.
Radar
75
Every supplied level displays radar range 75.
Sonar
75
Confirmed submarine detection range.
Coastal Speed
3.0 → 4.5
Coastal speed stays exactly twice Open Sea speed.
[ CORVETTE PROFILE CONFIGURATOR ]

Select Doctrine & Level

Western, Eastern and European Corvettes share the same supplied seven-level stat curve, terrain profile and research timing. Doctrine selection changes the verified ship-class identity while level selection updates combat, range, speed, HP and special-loadout capability.
Selected Research Day Day 1
Select Corvette Level
[ ACTIVE CORVETTE PROFILE ]
Western // Level 1
Hamilton-Class // Range 50 // Radar 75 // Coastal Speed 3.00
Level 1
Main Naval ATK Vector Value
5.5
Position 7 in supplied attack vector
Attack Range
50
Reaches 100 at Level 6
Radar
75
Constant across all seven levels
Coastal Speed
3.00
Separate from Open Sea speed
Hit Points
24
Reaches 35 at Level 7
[ DOCTRINE INTELLIGENCE ]

Shared Curve // Different Ship Classes

[ DOC-W // WESTERN CORVETTE ]
Western Doctrine
L1–3 Hamilton-Class // L4–5 Cyclone-Class // L6–7 Freedom-Class LCS
Research days: 1, 4, 6, 11, 16, 22 and 29. The supplied stat curve matches the verified Eastern and European seven-level progression.
[ DOC-E // EASTERN CORVETTE ]
Eastern Doctrine
L1–3 Albatros-Class // L4–5 Steregushchiy-Class // L6–7 Gremyashchiy-Class
Research days: 1, 4, 6, 11, 16, 22 and 29. Combat, range, terrain speed, HP and production progression match the shared supplied curve.
[ DOC-EU // EUROPEAN CORVETTE ]
European Doctrine
L1–3 Descubierta-Class // L4–5 Göteborg-Class // L6–7 Braunschweig-Class
Research days: 1, 4, 6, 11, 16, 22 and 29. Doctrine identity changes class names and visuals, not the verified seven-level stat progression.
[ COMBAT VECTOR PROGRESSION ]

Combat & Naval Geometry

Level Day ATK Vector DEF Vector ATK Range Radar Open Sea SPD Coastal SPD HP Sight
L1 1 1.5 / 1 / 0 / 0 / 0 / 0 / 5.5 / 4 / 0.5 / 2 0 / 0 / 1 / 1.5 / 2.5 / 0 / 5.5 / 4 / 0 / 0 50 75 1.50 3.00 24 40
L2 4 1.5 / 1 / 0 / 0 / 0 / 0 / 6 / 4.5 / 0.5 / 2 0 / 0 / 1 / 1.5 / 3 / 0 / 6 / 4.5 / 0 / 0 50 75 1.75 3.50 25 40
L3 6 1.5 / 1 / 0 / 0 / 0 / 0 / 6.5 / 4.5 / 0.5 / 2 0 / 0 / 1 / 1.5 / 3.5 / 0 / 6.5 / 4.5 / 0 / 0 50 75 1.75 3.50 27 40
L4 11 2 / 1.5 / 0 / 0 / 0 / 0 / 7.5 / 5 / 1 / 2.5 0 / 0 / 1 / 2 / 5 / 0 / 7.5 / 5 / 0 / 0 75 75 2.00 4.00 30 40
L5 16 2 / 1.5 / 0 / 0 / 0 / 0 / 8 / 5.5 / 1 / 2.5 0 / 0 / 1 / 2 / 5.5 / 0 / 8 / 5.5 / 0 / 0 75 75 2.00 4.00 31 40
L6 22 3 / 2 / 0 / 0 / 0 / 0 / 8.5 / 6 / 1 / 2.5 0 / 0 / 1.5 / 2 / 7 / 0 / 8.5 / 6 / 0 / 0 100 75 2.25 4.50 33 40
L7 29 3 / 2 / 0 / 0 / 0 / 0 / 9 / 6.5 / 1 / 3 0 / 0 / 2 / 2.5 / 8 / 0 / 9 / 6.5 / 0 / 0 100 75 2.25 4.50 35 40
Combat Vector Rule // Do Not Sum
The ten attack and defense values remain in the exact left-to-right icon order supplied by the unit cards. Because every target-icon position is not textually identified in the source, no unsupported target-class names are added here. Use the individual vector position that corresponds to the defender’s target class. Never sum a complete row.
[ LOADOUT & SPECIAL CAPABILITIES ]

Multi-Role Weapons Suite

Sonar
Range 75
Verified submarine-detection capability across every supplied Corvette level.
Deploy Weaponry
Locked
Deploy Weaponry becomes active at Level 4 and remains separate from normal ATK/DEF vectors.
Naval Mines
Not Available
Mine capacity scales from 1 at Level 4 to 4 at Level 7, with separate resupply timing.
Cruise Missile
Not Available
Confirmed from Level 6 onward with capacity 1 and 14-hour reload.
Level Sonar Deploy Weaponry Elite Loitering Munition Naval Mines Cruise Missile
L1 Range 75 — — — —
L2 Range 75 — — — —
L3 Range 75 — — — —
L4 Range 75 ACTIVE Capacity 1 · Resupply 8h Capacity 1 · Resupply 12h —
L5 Range 75 ACTIVE Capacity 1 · Resupply 8h Capacity 2 · Resupply 12h —
L6 Range 75 ACTIVE Capacity 1 · Resupply 6h Capacity 3 · Resupply 8h Capacity 1 · Reload 14h
L7 Range 75 ACTIVE Capacity 1 · Resupply 6h Capacity 4 · Resupply 8h Capacity 1 · Reload 14h
Loadout Rule // Separate Capability System
Deploy Weaponry, Elite Loitering Munition, Naval Mines and Cruise Missiles are independent capability fields. Their capacity and resupply/reload timings must not be added into the normal combat vectors. The supplied loadout behavior is treated as shared across all three doctrine variants.
[ NAVAL TERRAIN & SURVIVABILITY ]

Open Sea vs Coastal Waters

Level Open Sea ATK Mod Open Sea DEF Mod Open Sea SPD Coastal ATK Mod Coastal DEF Mod Coastal SPD HP Sight
L1 0% 0% 1.50 0% 0% 3.00 24 40
L2 0% 0% 1.75 0% 0% 3.50 25 40
L3 0% 0% 1.75 0% 0% 3.50 27 40
L4 0% 0% 2.00 0% 0% 4.00 30 40
L5 0% 0% 2.00 0% 0% 4.00 31 40
L6 0% 0% 2.25 0% 0% 4.50 33 40
L7 0% 0% 2.25 0% 0% 4.50 35 40
[ PRODUCTION INTELLIGENCE ]

Mobilization Progression

Level Requirement Mobilization Cost Mobilization Time Daily Upkeep
L1 Naval Base 2 / Arms Industry 1 1,500 / 400 / 600 / 1,250 22 hours 90 / 40 / 40 / 85
L2 Naval Base 2 / Arms Industry 1 1,500 / 400 / 600 / 1,250 23 hours 95 / 45 / 45 / 100
L3 Naval Base 2 / Arms Industry 1 1,500 / 400 / 600 / 1,250 20 hours 100 / 50 / 50 / 115
L4 Naval Base 2 / Arms Industry 1 1,650 / 575 / 725 / 1,750 21 hours 110 / 55 / 60 / 130
L5 Naval Base 2 / Arms Industry 1 1,650 / 575 / 725 / 1,750 22 hours 120 / 60 / 65 / 145
L6 Naval Base 2 / Arms Industry 1 1,800 / 750 / 900 / 2,250 23 hours 135 / 65 / 75 / 170
L7 Naval Base 2 / Arms Industry 1 1,800 / 750 / 900 / 2,250 24 hours 150 / 70 / 80 / 180
[ UPGRADE INTELLIGENCE ]

Corvette Breakpoints

L1–3
ASW Foundation
Range stays 50, radar and Sonar remain 75, the main naval combat value rises 5.5 → 6 → 6.5 and HP grows from 24 to 27.
L4
Loadout Unlock
Range increases to 75, speed becomes 2.00 / 4.00, HP reaches 30 and Deploy Weaponry unlocks with loitering munition and naval-mine capacity.
L5
Mine Capacity
Main naval values increase again and mine capacity grows from 1 to 2 while geometry remains unchanged.
L6–7
Full Multi-Role Corvette
Range reaches 100, speed reaches 2.25 / 4.50, Cruise Missile capability becomes available and mine capacity increases to 3 and then 4.
Naval Terrain Rule // Keep Base Stats Clean
The supplied terrain panels show 0% attack and defense modifiers in both Open Sea and Coastal Waters. Therefore no terrain combat modifier is applied to Corvette base vectors. Open Sea speed and Coastal Waters speed remain separate values and must never be averaged. Radar and Sonar are also separate detection systems, even though both are supplied at range 75.
[ NAVAL FLEET // 02 OF 08 ]
Next Dossier // Frigate
Corvette expands the Naval Fleet into a true multi-role, ASW and deployable-weapon platform. Continue to NAV-03.
Open Frigate →
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