Aircraft Carrier
[ NAVAL FLEET ] // AIRCRAFT CARRIER ▼
Aircraft Carrier
The Aircraft Carrier is the fleet’s true floating airbase: expensive, slow to develop, infrastructure-heavy, but capable of projecting a major air wing far beyond the reach of land bases. Unlike the Helicopter Carrier, this is not a cheap specialist transport platform. It is a capital ship built around survivability, radar coverage, large aircraft capacity and sustained naval air operations.
Capital Ship Identity
Doctrine Classes
Western Doctrine
Eastern Doctrine
European Doctrine
Verified Level Progression
| Level | Capacity | HP | Deep SPD | Shallow SPD | Radar | ATK Range | Operational Meaning |
|---|---|---|---|---|---|---|---|
| L1 | 5 | 100 | 3.00 | 1.50 | 150 | 26 | Entry-level capital carrier with serious durability from day one. |
| L2 | 5 | 120 | 3.00 | 1.50 | 150 | 50 | Same air-wing size, but stronger defense and proper 50-range coverage. |
| L3 | 10 | 140 | 3.00 | 1.50 | 175 | 50 | Massive breakpoint: aircraft capacity doubles from 5 to 10. |
| L4 | 10 | 160 | 3.00 | 1.50 | 175 | 50 | More survivability and self-defense without increasing the air wing. |
| L5 | 10 | 180 | 3.50 | 1.75 | 175 | 50 | Faster repositioning with a 10-aircraft deck. |
| L6 | 15 | 200 | 3.50 | 1.75 | 200 | 75 | Final capital-ship form: 15 capacity, 200 HP, 200 radar and 75-range defense. |
Capacity Breakpoints Define The Carrier
The most important progression is 5 → 10 → 15 aircraft capacity. L3 doubles the usable air wing, making it one of the largest value jumps in the line. L6 then adds another 50% capacity while also delivering the maximum hull durability and radar coverage.
Production & Development Cost
| Level | Resource Cost | Mobilization | Daily Upkeep | Capacity |
|---|---|---|---|---|
| L1 | 3250 / 1000 / 750 / 1250 / 3500 | 1d 16h | 150 / 70 / 70 / 350 | 5 |
| L2 | 3250 / 1000 / 750 / 1250 / 3500 | 1d 18h | 160 / 80 / 80 / 400 | 5 |
| L3 | 3675 / 1500 / 1000 / 1600 / 5000 | 1d 21h | 180 / 90 / 50 / 450 | 10 |
| L4 | 3675 / 1500 / 1000 / 1600 / 5000 | 2d | 190 / 100 / 65 / 500 | 10 |
| L5 | 3675 / 1500 / 1000 / 1600 / 5000 | 2d 2h | 200 / 110 / 80 / 550 | 10 |
| L6 | 4000 / 2000 / 1250 / 2000 / 6500 | 2d 4h | 220 / 120 / 100 / 600 | 15 |
Infrastructure Is The Price Of Power
The supplied cards require Naval Base Lv.5 plus Arms Industry Lv.1. This is exactly why the Aircraft Carrier should not be treated as the default answer for every naval aviation plan. If you only need helicopters overseas, the specialized HeliCarrier is far cheaper to reach. If you need a true floating airbase with massive endurance and a much larger aviation role, this is the investment.
Self-Defense Growth
| Level | Visible Key ATK | Visible Key DEF | Range | Combat Read |
|---|---|---|---|---|
| L1 | 2 / 4 / 3 / 1 / 2 | 2 / 4 / 3 / 1 / 2 | 26 | Already far more defensible than the HeliCarrier, but still not a surface duelist. |
| L2 | 3 / 6 / 4 / 1 / 2 | 3 / 6 / 4 / 1 / 2 | 50 | Major improvement in defensive coverage. |
| L3 | 4 / 7 / 4.5 / 2 / 3 | 4 / 7 / 4.5 / 2 / 3 | 50 | Better protection arrives at the same time as the 10-slot air wing. |
| L4 | 4.5 / 7.5 / 5 / 2 / 3 | 4.5 / 7.5 / 5 / 2 / 3 | 50 | Steady defensive scaling. |
| L5 | 4.5 / 8 / 5 / 2 / 3 | 4.5 / 8 / 5 / 2 / 3 | 50 | Strong air-defense-oriented profile for a carrier. |
| L6 | 5 / 9 / 7 / 3 / 5 | 5 / 9 / 7 / 3 / 5 | 75 | Excellent self-defense for a support capital ship, but escorts are still required. |