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ENDEESPT-BRFR
Naval Fleet Archive // Active Dossier: Cruiser
Naval Fleet Network // 05 Of 08
01 Patrol Boat 02 Corvette 03 Frigate 04 Destroyer 05 Cruiser 06 Helicopter Carrier 07 Aircraft Carrier 08 Naval Officer
[ Naval Fleet ] // 05 Cruiser ▼
01 // Patrol Boat ← 02 // Corvette ← 03 // Frigate ← 04 // Destroyer ← 05 // Cruiser CURRENT 06 // Helicopter Carrier → 07 // Aircraft Carrier → 08 // Naval Officer →
[ UNIT DOSSIER // NAV-05 ] // HEAVY SURFACE COMBAT / FLEET FIREPOWER

CRUISER

Heavy fleet centerpiece built around surface dominance, survivability and long-range naval firepower. Later levels combine 100-range surface engagements, 100 radar coverage and cruise-missile capability while maintaining separate damage tracks against aircraft, ships, buildings and population targets. Its critical limitation is equally important: the supplied Cruiser profile has no Sonar.

← Destroyer Launch Battle Calculator →
// HEAVY SURFACE COMBAT DOSSIER
Dossier NAV-CRU-05
Class Cruiser
Levels 1 → 5
Doctrines 3 Verified
Primary Role Heavy Surface / Strike
Network 05 / 08
Western Research
3 / 9 / 15 / 20 / 26
Eastern Research
3 / 9 / 15 / 20 / 26
European Research
3 / 9 / 15 / 20 / 26
Primary Role
Heavy Surface / Strategic Strike
Critical Detection Gap // No Sonar
The supplied Cruiser properties do not show Sonar and do not provide independent submerged-submarine detection. This does not mean the Cruiser has zero submarine damage: combat data can still contain a submarine target value when a submarine is revealed or otherwise engaged. Damage capability and detection capability must therefore remain separate fields.
Surface ATK // L5
20–22
Western Ticonderoga reaches 22; Eastern and European reach 20.
Aircraft ATK // L5
4–5
European reaches the highest supplied aircraft value at 5.
Surface Range / Radar
75 → 100
Both reach 100 at Level 3.
HP // L5
75–83
Eastern Slava reaches the highest supplied HP at 83.
[ CRUISER PROFILE CONFIGURATOR ]

Select Doctrine & Level

Doctrine remains part of the lookup because surface damage, aircraft damage and HP are explicitly doctrine-sensitive. Shared research timing, range, radar and movement remain separate from those doctrine-specific combat values.
Selected Research Day Day 3
Select Cruiser Level
[ ACTIVE CRUISER PROFILE ]
Western // Level 1
California-Class // Ship ATK 11 // Aircraft ATK 2 // HP 50
Level 1
Surface Ship ATK
11
Doctrine-specific supplied value
Aircraft ATK
2
Doctrine-sensitive air-defense value
Surface Range
75
Reaches 100 at Level 3
Radar
75
Reaches 100 at Level 3
Hit Points
50
Doctrine-specific supplied value
[ DOCTRINE INTELLIGENCE ]

Three Heavy Fleet Profiles

[ DOC-W // WESTERN CRUISER ]
Western Doctrine
L1–2 California-Class // L3–4 Virginia-Class // L5 Ticonderoga-Class
Research days: 3, 9, 15, 20 and 26. Supplied doctrine edge: +10% surface-ship damage and −25% upkeep. The displayed combat curve already reflects the higher surface values, reaching 22 at L5.
[ DOC-E // EASTERN CRUISER ]
Eastern Doctrine
L1–2 Kresta II-Class // L3–4 Kara-Class // L5 Slava-Class
Research days: 3, 9, 15, 20 and 26. Supplied doctrine edge: +10% HP and +33% soft + hard damage. The source provides the full HP curve, reaching 83 at L5, but does not provide a complete labelled soft/hard damage progression to reconstruct separately.
[ DOC-EU // EUROPEAN CRUISER ]
European Doctrine
L1–2 Tiger-Class // L3–4 Vittoria Veneto-Class // L5 Absalon-Class
Research days: 3, 9, 15, 20 and 26. Supplied doctrine edge: +25% aircraft damage and −7.5% mobilization cost. The displayed aircraft values already reflect that doctrine profile, reaching 5 at L5.
[ DOCTRINE COMBAT PROGRESSION ]

Surface / Air / Strategic Targets

Level Western Ship Eastern Ship European Ship W Aircraft E Aircraft EU Aircraft Building Population
L1 11 10 10 2 2 2.5 1.5 3
L2 13.8 12.5 12.5 2.5 2.5 3.1 1.5 3
L3 16.5 15 15 3 3 3.8 2 3.5
L4 19.3 17.5 17.5 3.5 3.5 4.4 2.5 3.5
L5 22 20 20 4 4 5 3 4
Combat Separation // Do Not Collapse Target Classes
Surface-ship, aircraft, helicopter, missile, submarine, building and population targets are separate combat categories. This supplied Cruiser source provides exact level-by-level numbers for surface-ship attack, aircraft attack, building damage and population damage. It confirms that submarine damage exists, but does not provide a complete exact submarine progression in this dossier. No missing submarine, helicopter or missile numbers are inferred from another unit or summed into generic damage.
[ RANGE / RADAR / SURVIVABILITY ]

Heavy Fleet Geometry

Level Surface Range Air Range Radar Deep Water SPD Shallow Water SPD Western HP Eastern HP European HP
L1 75 50 75 4.50 2.25 50 55 50
L2 75 50 75 4.50 2.25 60 66 60
L3 100 50 100 4.50 2.25 65 72 65
L4 100 50 100 4.50 2.25 70 77 70
L5 100 50 100 4.50 2.25 75 83 75
[ CRUISE MISSILES & FLEET PROPERTIES ]

Strike Capability & Detection

Cruise Missile
Capacity 2
Separate strategic weapon system. Reload is 12h where supplied.
Radar
75
Surface/air detection field. Reaches 100 from Level 3.
Sonar
None
No supplied Sonar capability. Hidden submarines require an external detector.
Sub Detection
No
Submarine damage and submarine detection are not the same mechanic.
Level Cruise Missile Capacity Reload Surface Range Radar Sonar Sub Detection Deep / Shallow SPD
L1 2 12h 75 75 None No 4.50 / 2.25
L2 2 12h 75 75 None No 4.50 / 2.25
L3 3 12h 100 100 None No 4.50 / 2.25
L4 3 12h 100 100 None No 4.50 / 2.25
L5 Higher-level capability retained 12h where supplied 100 100 None No 4.50 / 2.25
Detection Rule // Damage ≠ Detection
Radar provides the supplied detection coverage shown here. Sonar is explicitly absent. The existence of a submarine combat target field does not grant independent submerged-submarine detection. A hidden submarine must first be revealed by another suitable detection source before the Cruiser’s submarine combat capability can matter. No Sonar value is borrowed from Destroyer, Frigate or another naval unit.
[ UPGRADE INTELLIGENCE ]

Cruiser Breakpoints

L2
Raw Power
Surface damage and HP jump sharply while surface range remains 75, radar remains 75 and movement remains 4.50 / 2.25.
L3
100-Range Breakpoint
Main surface range rises 75 → 100 and radar rises 75 → 100. Cruise-missile capacity also rises from 2 to 3.
L4
Heavy Fleet Killer
Surface attack reaches 19.3 Western and 17.5 for Eastern / European while aircraft and strategic-target damage continue scaling.
L5
Maximum Verified Profile
Western reaches 22 surface ATK, Eastern reaches 83 HP, European reaches 5 aircraft ATK, building damage reaches 3 and population damage reaches 4.
Source Separation // Doctrine Modifiers
Western surface values and European aircraft values are already displayed as doctrine-specific numbers and are used directly; their doctrine bonuses are not applied a second time. Eastern HP is likewise used directly from the supplied level table. Western −25% upkeep and European −7.5% mobilization cost are confirmed doctrine properties, but this supplied dossier does not provide a full exact economy table, so no numeric costs are fabricated. Eastern +33% soft + hard damage is retained as a doctrine property without assigning unsupported target columns or calculating values not explicitly supplied.
[ NAVAL FLEET // 05 OF 08 ]
Next Dossier // Helicopter Carrier
Cruiser establishes the Naval Fleet’s heavy surface-firepower layer. Continue to NAV-06 for the Helicopter Carrier dossier.
Open Helicopter Carrier →
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