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Narawit ‘Krait’ Sornchai

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ENDEESPT-BRFR
Officer Archive // Active Dossier: Narawit ‘Krait’ Sornchai
Officer Network // 08 Of 09
01 John ‘Chupacabra’ Reyes 02 Tom ‘Skull’ Hanniker 03 Don ‘Iron Tide’ Wolf 04 Hana ‘Skyguard’ Fujimoto 05 Aleksei ‘Grom’ Potapov 06 Rafael ‘Jaguar’ Teixeira 07 Mathieu ‘Kraken’ Renaud 08 Narawit ‘Krait’ Sornchai 09 Edward ‘Reaper’ Harris
[ Officers ] // 08 Narawit ‘Krait’ Sornchai ▼
01 // John ‘Chupacabra’ Reyes ← 02 // Tom ‘Skull’ Hanniker ← 03 // Don ‘Iron Tide’ Wolf ← 04 // Hana ‘Skyguard’ Fujimoto ← 05 // Aleksei ‘Grom’ Potapov ← 06 // Rafael ‘Jaguar’ Teixeira ← 07 // Mathieu ‘Kraken’ Renaud ← 08 // Narawit ‘Krait’ Sornchai CURRENT 09 // Edward ‘Reaper’ Harris →
[ SYSTEM DOSSIER // OFF-08 ] // MERCENARY COMMAND

NARAWIT ‘KRAIT’ SORNCHAI

Uncommon Mercenary Officer built as an irregular-force multiplier. Krait has a seven-level personal research line, while a completely separate ten-level Officer Progression strengthens Mercenaries and National Guard inside his own stack through attack, defense and maximum-HP bonuses.

← Mathieu ‘Kraken’ Renaud Launch Battle Calculator →
// IRREGULAR COMMAND DOSSIER
Dossier OFF-08
Officer Narawit ‘Krait’ Sornchai
Class Uncommon Mercenary
Research L1 → L7
Officer Progression L1 → L10
Doctrine Shared
Research
7 Levels
Officer Progression
10 Levels
Eligible Units
Mercenary + National Guard
Officer Archive
08 / 09 Live
Critical Rule // Personal Research ≠ Stack Command
Unit Research L1–L7 improves Krait himself. Officer Progression L1–L10 independently applies attack, defense and maximum-HP bonuses to Mercenaries and National Guard in Krait’s own stack. These bonuses are not generic army-wide modifiers and must not be applied to unsupported unit classes.
Max Irregular Attack
+80%
Officer L10 / eligible stack units.
Max Irregular Defense
+70%
Officer L10 / eligible stack units.
Max HP Bonus
+50%
Maximum HP / Officer L10.
Own HP Progression
30 → 60
Personal Research L1 → L7.
[ KRAIT DUAL-AXIS CONFIGURATOR ]

Select Research & Officer Progression

Research controls Krait’s own HP, mobilization and supplied battlefield capabilities. Officer Progression controls attack, defense and maximum HP for eligible irregular units in his stack.
Unit Research Level // L1–L7
Officer Progression // L1–L10
[ ACTIVE KRAIT PROFILE ]
Research L1 // Officer L1
HP 30 // Mercenary Post L1 // Air Transport 2000 // Stack ATK +10% // Stack DEF +10% // Max HP +10%
Research L1
Officer L1
Own Unit HP
30
30 → 60
Mercenary Post
L1
L1 → L2 → L3
Air Transport
2000
Explicit breakpoints only
Irregular Attack
+10%
Officer progression
Irregular Max HP
+10%
Officer progression
[ UNIT RESEARCH INTELLIGENCE ]

Research Progression // L1–L7

Lv Research Requirement Mercenary Post Mobilization Cost* Mobilization Time Daily Upkeep* HP
L1 Basic ‘Krait’ Battalion Lv1 Mercenary Post Lv1 1000 / 2250 1d 50 / 100 30
L2 Improved Battalion II Lv2 Mercenary Post Lv1 1100 / 2500 1d 4h 60 / 120 33
L3 Improved Battalion III Lv3 Mercenary Post Lv1 1200 / 2750 1d 8h 70 / 130 36
L4 Advanced ‘Krait’ Battalion Lv4 Mercenary Post Lv2 1400 / 3250 1d 14h 90 / 160 40
L5 Improved Battalion III Lv5 Mercenary Post Lv2 1600 / 3750 1d 20h 110 / 180 45
L6 Improved Battalion IV Lv6 Mercenary Post Lv3 1900 / 4750 2d 4h 140 / 210 50
L7 Modern Krait Battalion Lv7 Mercenary Post Lv3 2200 / 5750 2d 12h 170 / 240 60
Economy Rule // Resource Order Preserved
The two mobilization-cost values and two upkeep values are kept in their supplied sequence. No unsupported resource-icon labels are assigned.
[ RESEARCH BREAKPOINTS ]

HP, Infrastructure & Mobility

HP Progression
Krait increases from 30 HP at L1 to 60 HP at L7.
Mercenary Post
L1–L3 require Mercenary Post L1. L4–L5 require L2. L6–L7 require L3.
Ground Mobility
The supplied material confirms that ground mobility improves at Research L4 and again at Research L6. Exact terrain-speed values are not numerically supplied here.
Terrain Profiles
Separate terrain values exist and must remain separate. WW3Planner does not collapse them into one averaged speed.
[ STRATEGIC MOBILITY ]

Air Transport Breakpoints

Research L1
Captured Air Transport range: 2000.
Research L4
Captured Air Transport range: 5000.
Research L6
Captured Air Transport range: 10000.
Intermediate Levels
No separate numeric transport ranges are supplied for L2, L3, L5 or L7. No intermediate values are inferred.
[ BATTLEFIELD PROPERTIES ]

Confirmed Unit Mechanics

Assault Position
Krait ignores enemy entrenchment bonuses during combat, including bonuses received from fortifications.
Territorial Capture
The unit can conquer and occupy hostile territory.
Final-Level Property
An additional property icon is visible at Research L7, but the supplied source does not provide its tooltip. Its effect therefore remains unidentified.
Direct Combat Values
The supplied source does not provide a complete numeric direct-combat table in this dossier, so no attack or defense values are reconstructed here.
[ OFFICER PROGRESSION ]

Irregular Stack Bonuses // L1–L10

Officer Lv Irregular Attack Irregular Defense Irregular Max HP
L1+10%+10%+10%
L2+15%+10%+10%
L3+15%+15%+15%
L4+20%+15%+15%
L5+30%+25%+25%
L6+40%+30%+30%
L7+50%+40%+35%
L8+60%+50%+40%
L9+70%+60%+45%
L10 +80% +70% +50%
[ STACK COMMAND LOGIC ]

Eligible Unit Effects

Attack Bonus
All Mercenaries and National Guard in Krait’s stack receive the displayed attack-stat bonus.
Defense Bonus
All Mercenaries and National Guard in Krait’s stack receive the displayed defense-stat bonus.
Maximum HP
Eligible units in Krait’s stack receive additional maximum health, reaching +50% at O10.
Scope
The source describes these as stack bonuses. No wider radius or army-wide application is supplied.
Doctrine Handling // Shared Officer Profile
No doctrine-specific variation is supplied for Krait. Research L1–L7 and Officer Progression L1–L10 therefore use one shared profile rather than fabricated Western, Eastern or European versions.
[ CALCULATOR ARCHITECTURE ]

Five Independent Layers

01
Research L1–L7
02
Officer L1–L10
03
Eligible Stack Units
04
Terrain / Ground Mobility
05
Air Transport / Properties
Data Separation // Personal Unit ≠ Stack Bonuses ≠ Mobility
Krait’s HP, mobilization costs, upkeep, infrastructure and captured battlefield properties belong to Unit Research L1–L7. Attack, Defense and Maximum HP bonuses belong to Officer Progression L1–L10 and apply only to Mercenaries and National Guard in his stack. Air Transport is a separate mobility mechanic. The unidentified L7 property remains explicitly unclaimed.
[ OFFICERS // 08 OF 09 ]
Next Officer // Edward ‘Reaper’ Harris
Narawit ‘Krait’ Sornchai establishes the irregular-stack model: independent unit research, ten officer levels and dedicated Mercenary/National Guard attack, defense and maximum-HP bonuses.
Open Edward ‘Reaper’ Harris →
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