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ENDEESPT-BRFR
Missile Archive // Active Dossier: Cruise Missile
Missile Network // 04 Of 04
01 Warhead Programs 02 Long Range Missile 03 Ballistic Missile 04 Cruise Missile
[ Missiles ] // 04 Cruise Missile ▼
01 // Warhead Programs ← 02 // Long Range Missile ← 03 // Ballistic Missile ← 04 // Cruise Missile CURRENT
[ SYSTEM DOSSIER // MISSILE-04 ] // CRUISE STRIKE SYSTEM

CRUISE MISSILE

Six-level low-flying guided missile progression for military targets on land and at sea. Cruise Missiles combine short-range precision-strike capability with the broadest visible launch network in the supplied Missile section, spanning air, naval, submarine, ground, veteran, elite and officer platforms.

← Ballistic Missile Missile Progression ↓ RBS-15 Launcher ↓ Battle Calculator →
// CRUISE STRIKE DOSSIER
Dossier MISSILE-04
Levels 1 → 6
Range 200 → 300
AoE 5 → 20
Ground Launcher RBS-15
Doctrine Shared
Missile Levels
Lv1 → Lv6
Models
RBS-15 / KEPD 350 / Storm Shadow
Launcher Capacity
1
Launcher Reload
8 Hours
Broad Launch Network // Host Stats Stay Separate
Cruise Missiles can be launched by a large range of compatible platforms. The supplied property list continues beyond the visible entries, so this dossier records only the launch-platform categories that are explicitly visible. Capacity and reload always remain host-specific properties.
Range
200 → 300
Short-range precision progression.
Conventional Warheads
×1 → ×2
×1 at L1–3; ×2 at L4–6.
AoE Radius
5 → 20
Final Storm Shadow breakpoint reaches 20.
Dedicated Launcher
RBS-15
Capacity 1 / reload 8h.
[ CRUISE MISSILE CONFIGURATOR ]

Select Missile Level

No doctrine-specific Cruise Missile differences were supplied. Select a level to update the exact model, requirement, Conventional Warhead cost, range, speed, HP and AoE.
Select Cruise Missile Level
[ ACTIVE CRUISE MISSILE PROFILE ]
RBS-15 // Level 1
RBS-15 Lv1 // Conv. Warheads 1 // Range 200 // HP 3
Level 1
Range
200
Maximum 300 at L6
Conventional Warheads
1
Payload cost per launch
Speed
8
Reaches 14 at L6
Missile HP
3
3 → 15
AoE Radius
5
5 → 10 → 20
Doctrine Handling // No Differences Supplied
The supplied dataset does not provide Western, Eastern or European Cruise Missile differences. WW3Planner therefore displays one verified shared progression rather than creating unsupported doctrine modifiers.
[ VERIFIED MISSILE PROGRESSION ]

RBS-15 → KEPD 350 → Storm Shadow

Level Model Requirement Shown Conv. Warheads Range Speed HP AoE
L1 RBS-15 RBS-15 Lv1 1 200 8 3 5
L2 RBS-15 Booster Upgrade Lv2 1 200 10 4 5
L3 RBS-15 Improved Fuel Consumption Lv3 1 250 10 5 5
L4 KEPD 350 KEPD 350 Lv4 2 275 10 11 10
L5 KEPD 350 Warhead Shield Lv5 2 275 10 14 10
L6 Storm Shadow Storm Shadow Lv6 2 300 14 15 20
[ TARGET-SPECIFIC COMBAT DATA ]

Preserve Every Target Column

Level ATK 1 ATK 2 ATK 3 ATK 4 ATK 7 ATK 9 ATK 10 DEF 3 DEF 4
L1 10 30 10 10 30 2 5 0.5 0.5
L2 10 35 10 10 30 2 5 0.4 0.4
L3 10 40 10 10 35 2 5 0.4 0.4
L4 15 55 15 15 40 4 6 0.5 0.5
L5 15 60 15 15 45 4 6 0.5 0.5
L6 20 70 20 20 50 5 7 0.7 0.7
Calculator Rule // Never Sum Combat Columns
Every supplied attack and defense position represents a separate target-specific column. Where the icon meaning is not independently confirmed by text, neutral column numbers are preserved. The values must never be combined into one generic damage figure.
[ UPGRADE INTELLIGENCE ]

Three Cruise Missile Generations

L1–3
RBS-15 // Gen I
Range 200 → 250, speed 8 → 10, HP 3 → 5, AoE remains 5 and Conventional Warhead cost remains ×1.
L4–5
KEPD 350 // Gen II
Range rises to 275, HP jumps to 11 → 14, AoE doubles to 10 and Conventional Warhead cost becomes ×2.
L6
Storm Shadow // Gen III
Final range 300, speed 14, HP 15, AoE 20, and the strongest supplied Conventional target-specific combat profile.
Flight Profile // Low-Flying Guided Missile
The supplied description identifies the Cruise Missile as a low-flying guided missile launched from air, land or sea against military targets on land and at sea. This descriptive flight profile is kept separate from the numeric missile combat values.
[ VISIBLE LAUNCH PLATFORM NETWORK ]

Confirmed Compatible Hosts

Visible Launch Platform Category Calculator Handling
Air Superiority Fighter Air Use host-specific capacity and reload.
Naval Patrol Aircraft Air Use host-specific capacity and reload.
Naval Air Superiority Fighter Air Use host-specific capacity and reload.
Naval Strike Fighter Air Use host-specific capacity and reload.
Heavy Bomber Air Use host-specific capacity and reload.
Stealth Air Superiority Fighter Air Use host-specific capacity and reload.
Stealth Bomber Air Use host-specific capacity and reload.
Stealth Strike Fighter Air Use host-specific capacity and reload.
Corvette Naval Use host-specific capacity and reload.
Cruiser Naval Use host-specific capacity and reload.
Destroyer Naval Use host-specific capacity and reload.
Attack Submarine Submarine Use host-specific capacity and reload.
Ballistic Missile Submarine Submarine Use host-specific capacity and reload.
Cruise Missile Launcher Ground Dedicated RBS-15 launcher documented below.
Strike Fighter Air Use host-specific capacity and reload.
Unmanned Aircraft Air Use host-specific capacity and reload.
Rotary-Wing Veteran Air / Veteran Use host-specific capacity and reload.
Aircraft Veteran Air / Veteran Use host-specific capacity and reload.
Naval Veteran Naval / Veteran Use host-specific capacity and reload.
Submarine Veteran Submarine / Veteran Use host-specific capacity and reload.
Elite Submarine with Air-Independent Propulsion Submarine / Elite Use host-specific capacity and reload.
Elite Bomber Air / Elite Use host-specific capacity and reload.
Elite Frigate Naval / Elite Use host-specific capacity and reload.
Coastal Battery Ground Use host-specific capacity and reload.
Epic Air Force Officer Officer Use host-specific capacity and reload.
Rare Cruiser Officer Officer Use host-specific capacity and reload.
Legendary Rotary Wing Officer Officer Use host-specific capacity and reload.
Rare Submarine Officer Officer Use host-specific capacity and reload.
Rare Bomber Officer Officer Use host-specific capacity and reload.
Elite Cruiser Naval / Elite Visible at the bottom of the supplied source list.
Platform Rule // Visible List Only
The supplied Cruise Missile property list continues beyond the visible source area. This page therefore records only the explicitly visible entries above. No additional launch platform is inferred. Each host keeps its own missile capacity and reload values.
[ DEDICATED GROUND LAUNCHER ]

RBS-15 Cruise Missile Launcher

Capacity // 1
The dedicated RBS-15 Launcher carries one Cruise Missile.
Reload // 8 Hours
Reload is a host-platform property and must not be stored as a universal Cruise Missile stat.
Transport Reload Rule
The supplied launcher property confirms that the launcher must reload after disembarking from transport.
Launcher Combat
Visible 0.5 attack and 0.5 defense values belong to the ground launcher itself and stay separate from missile damage.
Launcher Secret Weapons Lab Arms Industry Research Supplies Rare Mat. Fuel Electronics Money Mobilization Capacity Reload
RBS-15 Launcher Lv3 Lv1 RBS-15 Lv1 250 400 250 475 765 23h 38m 10s 1 8h
[ LAUNCHER DAILY UPKEEP ]

Operating Cost

Launcher Supplies Rare Mat. Fuel Money
RBS-15 Launcher 50 20 20 40
Launcher Mobility // Preserve Source Sequence
The supplied launcher terrain-speed sequence is 1 / 0.33 / 0.5 / 0.5 / 0.5 / 0.33 / 0.5 / 1 / 2.51 / 1.3. The launcher shows 10 HP across the visible land columns and 12 HP in the final two water/transport columns. Sight is 25. Because the complete icon-to-terrain mapping is not textually supplied, WW3Planner preserves the sequence without invented labels.
[ MISSILE SYSTEM ARCHITECTURE ]

Host + Missile + Payload + Target + AoE

01
Compatible Host
02
Cruise Missile L1–6
03
Warhead Payload
04
Target + Range
05
AoE Strike
Data Separation // Missile ≠ Payload ≠ Host
Cruise Missile range, speed, HP, AoE and target-specific combat values belong to the missile. Conventional Warhead consumption is the displayed payload cost for this progression. Capacity, reload, transport rules, launcher combat, terrain movement, launcher HP, production and upkeep belong to the host platform.
[ MISSILES // 04 OF 04 ]
Missile Intelligence Complete
Warhead Programs, Long Range Missile, Ballistic Missile and Cruise Missile now form one complete four-page missile intelligence network.
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