Elite Loitering Munition
Seasons Archive //
Active Dossier:
Elite Loitering Munition
Seasons Network // 07 Of 15
01 Elite Main Battle Tank
02 Elite Attack Helicopter
03 Elite AIP Submarine
04 Elite Railgun
05 Elite Bomber
06 Elite Unmanned Ground Vehicle
07 Elite Loitering Munition
08 Elite Attack Aircraft
09 Elite Frigate
10 Elite Special Forces
11 Elite Satellite
12 Drone Operator
13 Armored Fighting Vehicle
14 Elite Drone Carrier
15 Elite Cruiser
[ Seasons ] // 07 Elite Loitering Munition ▼
01 // Elite Main Battle Tank
←
02 // Elite Attack Helicopter
←
03 // Elite AIP Submarine
←
04 // Elite Railgun
←
05 // Elite Bomber
←
06 // Elite Unmanned Ground Vehicle
←
07 // Elite Loitering Munition
CURRENT
08 // Elite Attack Aircraft
→
09 // Elite Frigate
→
10 // Elite Special Forces
→
11 // Elite Satellite
→
12 // Drone Operator
→
13 // Armored Fighting Vehicle
→
14 // Elite Drone Carrier
→
15 // Elite Cruiser
→
[ SYSTEM DOSSIER // SEASONS // SEA-07 OF 15 ]
// EXPENDABLE STRIKE WEAPON
ELITE LOITERING MUNITION LANCET
Explosive loitering drone deployed by eligible ground and naval carrier units. Once placed, LanceT automatically searches for hostile targets inside its assigned perimeter, remains immobile, and is consumed when it enters its first combat.
Class
Elite Loitering Munition
All Doctrines
Day 1 / 12 / 21
Deployment Cost
8 / 12 / 15
Elite Unit Cap
None
One-Shot Weapon // Destroyed On First Combat
LanceT is an expendable deployed strike asset. After deployment its
speed is 0, and the unit is
destroyed when it enters its first combat.
Deployment therefore represents a one-use commitment rather than
persistent battlefield presence.
[ TACTICAL READ ]
Static One-Shot Area Denial
Deployment
Costs 8, 12 or 15 deployable material by level.
No normal mobilization time is displayed.
Strike Growth
Infantry attack rises from 20 to 30, while ship attack grows
even more sharply from 15 to 45.
Quantity Rule
LanceT explicitly has no maximum elite-unit limit.
Shared Doctrine Research Timing
Eastern, European and Western doctrines all use the same LanceT
schedule:
Level 1 on Day 1,
Level 2 on Day 12,
Level 3 on Day 21.
No doctrine selector is required.
[ LANCET CONFIGURATOR ]
Select Research Level
Select one of the three supplied LanceT levels.
Deployment cost, direct attack profile, deployed HP and sight
update independently of transport-state values.
[ ACTIVE LANCET PROFILE ]
LANCET // LEVEL 1
RESEARCH L1
Research Day
1
1 → 12 → 21
Deployable Material
8
8 → 12 → 15
Deployed HP
10
10 → 15 → 20
Sight
35
35 → 40 → 50
Deployed Speed
0
Immobile L1–L3
[ RESEARCH INTELLIGENCE ]
LanceT Progression
| Level | Model | Day | Requirement | Deployment Cost | Mobilization | HP | Sight | Unit Cap |
|---|---|---|---|---|---|---|---|---|
| Lvl 1 | LanceT | 1 | Research: LanceT Lvl 1 | 8 deployable material | Not displayed | 10 | 35 | None |
| Lvl 2 | LanceT | 12 | Research: LanceT Lvl 2 | 12 deployable material | Not displayed | 15 | 40 | None |
| Lvl 3 | LanceT | 21 | Research: LanceT Lvl 3 | 15 deployable material | Not displayed | 20 | 50 | None |
Elite Quantity Exception // No Unit Cap
LanceT is an explicit exception to the usual elite-unit quantity
progression. The supplied dossier lists
no maximum unit limit at Level 1, Level 2 or
Level 3.
[ DIRECT STRIKE DATA ]
Combat Progression
| Level | Infantry ATK | Armored ATK | Helicopter ATK | Ship ATK | Building ATK | Population ATK | Helicopter DEF |
|---|---|---|---|---|---|---|---|
| Lvl 1 | 20 | 15 | 4 | 15 | 1 | 3 | 0.2 |
| Lvl 2 | 25 | 17 | 9 | 25 | 2 | 4 | 0.4 |
| Lvl 3 | 30 | 20 | 13 | 45 | 3 | 5 | 0.4 |
[ STRIKE INTELLIGENCE ]
Target-Specific Growth
Infantry Attack
20 → 25 → 30.
Armored Attack
15 → 17 → 20.
Ship Attack
The sharpest supplied growth:
15 → 25 → 45.
Helicopter Attack / Defense
Helicopter ATK rises
4 → 9 → 13;
Helicopter DEF is
0.2 → 0.4 → 0.4.
Building Attack
1 → 2 → 3.
Population Attack
3 → 4 → 5.
[ MOVEMENT & SURVIVABILITY ]
Deployed vs Transport State
| Level | Deployed Speed | Deployed HP | Deployed Sight | Transport Speed | Transport HP | Transport Sight |
|---|---|---|---|---|---|---|
| Lvl 1 | 0 | 10 | 35 | 0.01 | 15 | 25 |
| Lvl 2 | 0 | 15 | 40 | 0.01 | 15 | 25 |
| Lvl 3 | 0 | 20 | 50 | 0.01 | 15 | 25 |
[ DEPLOYMENT NETWORK ]
Confirmed Carrier Units
Infantry Platforms
Confirmed deploying units include
Marine Infantry,
Special Forces,
Mechanized Infantry and
National Guard.
Ground Vehicles
Confirmed deploying units include
Recon Vehicle,
Military Amphibious Vehicle,
Mobile Radar and
Armored Fighting Vehicle.
Naval Platforms
Confirmed naval deploying units include
Corvette and
Elite Frigate.
Source Duplication
Mechanized Infantry appears twice in the supplied carrier list.
It is represented once here rather than counted as two different
deploying platforms.
[ CONFIRMED SPECIAL MECHANICS ]
LanceT Operating Rules
Deployed Weapon
Deployment consumes
8 / 12 / 15 deployable material.
No normal mobilization time is displayed.
Single Use
LanceT is destroyed when it enters its
first combat.
Immobile
Once deployed, LanceT does not move.
Deployed speed is 0 at all levels.
Reconnaissance
Identifies the precise composition of armies within sight range.
Stealth Reveal
Can reveal stealth ground units within sight range.
Automatic Search
After deployment it automatically searches for hostile targets
inside its assigned perimeter.
Data Separation // Deployment ≠ Combat ≠ Transport
Deployable-material cost is a deployment mechanic rather than a
normal production cost. Infantry, armored, helicopter, ship,
building and population values are direct target-specific combat
values and remain separate. Deployed speed/HP/sight and
transport-state speed/HP/sight are different states. Reconnaissance
and Stealth Reveal are detection mechanics. The one-shot destruction
rule is a special operational mechanic and is not represented as
ordinary damage.
[ CALCULATOR ARCHITECTURE ]
Five Independent Layers
01
Research L1–L3
02
Deployable Material
03
Direct Strike Damage
04
Deployed / Transport State
05
Single-Use / Detection Rules
[ SEASONS // 07 OF 15 ]
Next Dossier // Elite Attack Aircraft
Elite Loitering Munition intelligence is complete. The next
Seasons dossier moves from static expendable strike weapons to
the Elite Attack Aircraft.
