Elite Unmanned Ground Vehicle
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Elite Unmanned Ground Vehicle
Seasons Network // 06 Of 15
01 Elite Main Battle Tank
02 Elite Attack Helicopter
03 Elite AIP Submarine
04 Elite Railgun
05 Elite Bomber
06 Elite Unmanned Ground Vehicle
07 Elite Loitering Munition
08 Elite Attack Aircraft
09 Elite Frigate
10 Elite Special Forces
11 Elite Satellite
12 Drone Operator
13 Armored Fighting Vehicle
14 Elite Drone Carrier
15 Elite Cruiser
[ Seasons ] // 06 Elite Unmanned Ground Vehicle ▼
01 // Elite Main Battle Tank
←
02 // Elite Attack Helicopter
←
03 // Elite AIP Submarine
←
04 // Elite Railgun
←
05 // Elite Bomber
←
06 // Elite Unmanned Ground Vehicle
CURRENT
07 // Elite Loitering Munition
→
08 // Elite Attack Aircraft
→
09 // Elite Frigate
→
10 // Elite Special Forces
→
11 // Elite Satellite
→
12 // Drone Operator
→
13 // Armored Fighting Vehicle
→
14 // Elite Drone Carrier
→
15 // Elite Cruiser
→
[ SYSTEM DOSSIER // SEASONS // SEA-06 OF 15 ]
// DEPLOYED GROUND SUPPORT
ELITE UNMANNED GROUND VEHICLE MARKER UGV
Compact deployed ground-support platform fielded by supporting infantry formations rather than mobilized as a conventional standalone unit. The Marker UGV adds armored firepower, reconnaissance and protection, with especially strong urban and suburban performance.
Class
Elite UGV
Eastern Research
2 / 13 / 23
Western / European
2 / 11 / 22
Deployment Cost
30 / 40 / 50
Critical Rule // Deployed Weapon, Not Normal Mobilization
The Marker UGV must be deployed by
Marine Infantry, Special Forces or Mechanized Infantry.
Deployment consumes deployable material:
30 at MK1, 40 at MK2 and 50 at MK3.
The supplied source does not display a normal mobilization time.
[ TACTICAL READ ]
Deployed Infantry Support Platform
Deployment
Uses deployable material instead of a normal standalone
mobilization cycle.
Ground Combat
Infantry attack and defense rise from 7 at MK1 to 12 at MK3.
Armored attack/defense remain separate.
Urban Profile
Urban and suburban terrain grant
+25% ATK / +25% DEF
across all supplied levels.
[ DOCTRINE RESEARCH TIMING ]
Select Doctrine
Doctrine changes research timing only.
Deployment cost, combat, terrain, HP, speed and special
capabilities remain one shared Marker UGV progression.
MK1
DAY 2
MK2
DAY 13
MK3
DAY 23
[ MARKER UGV CONFIGURATOR ]
Select Research Level
Select MK1, MK2 or MK3. The active profile updates research day,
deployable-material cost, upkeep, HP, speed, combat and detection.
[ ACTIVE MARKER UGV PROFILE ]
EASTERN // MARKER UGV MK1
MK1
EASTERN
Research Day
2
Doctrine controlled
Deployable Material
30
30 → 40 → 50
HP
8
8 → 10 → 15
Ground Speed
1.3
1.3 → 1.5 → 1.5
Unit Cap
5
5 → 10 → 15
[ RESEARCH INTELLIGENCE ]
Marker UGV Progression
| Level | Model | Requirement | Deployment Cost | Mobilization | Upkeep* | HP | Ground Speed | Unit Cap |
|---|---|---|---|---|---|---|---|---|
| MK1 | Marker UGV MK1 | Research: Marker UGV MK1 Lv1 | 30 deployable material | Not displayed | 10 / 50 | 8 | 1.3 | 5 |
| MK2 | Marker UGV MK2 | Research: Marker UGV MK2 Lv2 | 40 deployable material | Not displayed | 20 / 70 | 10 | 1.5 | 10 |
| MK3 | Marker UGV MK3 | Research: Marker UGV MK3 Lv3 | 50 deployable material | Not displayed | 30 / 90 | 15 | 1.5 | 15 |
Deployment Economy // No Conventional Mobilization Cycle
The supplied progression explicitly lists deployment cost as
deployable material and shows mobilization as
Not displayed.
Upkeep values remain in their supplied two-position sequence:
10/50 → 20/70 → 30/90.
No resource labels are inferred.
[ DIRECT GROUND COMBAT ]
Combat Progression
| Level | Infantry ATK | Armored ATK | Infantry DEF | Armored DEF | Rotary-Wing DEF | Radar Range |
|---|---|---|---|---|---|---|
| MK1 | 7 | 2.5 | 7 | 2.5 | 1 | — |
| MK2 | 9 | 3 | 9 | 3 | 2 | — |
| MK3 | 12 | 3 | 12 | 3 | 3 | 75 vs infantry / armored |
[ GROUND COMBAT READ ]
Target-Specific Growth
Infantry Combat
Infantry ATK and DEF both scale
7 → 9 → 12.
Armored Combat
Armored ATK and DEF scale
2.5 → 3 → 3.
Rotary-Wing Defense
Defensive value rises
1 → 2 → 3.
Radar // MK3
MK3 explicitly supplies
75 radar range versus infantry and armored targets.
Earlier levels show no numeric radar range.
[ TERRAIN PROFILE ]
Ground Mobility & Urban Bonuses
| Level | Open | Mountain | Forest | Urban | Suburban | Jungle | Tundra | Desert |
|---|---|---|---|---|---|---|---|---|
| MK1 | 1.3 | 0.43 | 0.65 | 1.3 · +25% ATK/DEF | 1.3 · +25% ATK/DEF | 0.43 | 0.65 | 1.3 |
| MK2 | 1.5 | 0.49 | 0.75 | 1.5 · +25% ATK/DEF | 1.5 · +25% ATK/DEF | 0.49 | 0.75 | 1.5 |
| MK3 | 1.5 | 0.49 | 0.75 | 1.5 · +25% ATK/DEF | 1.5 · +25% ATK/DEF | 0.49 | 0.75 | 1.5 |
[ TERRAIN INTELLIGENCE ]
Urban Support Profile
Urban
Urban terrain grants
+25% ATK and +25% DEF
at MK1, MK2 and MK3.
Suburban
Suburban terrain also grants
+25% ATK and +25% DEF
across the full progression.
Mobility Upgrade
Open/urban/suburban/desert speed increases from
1.3 at MK1 to
1.5 at MK2–MK3.
Difficult Terrain
Mountain and jungle remain slower than the other supplied
terrain profiles:
0.43 → 0.49.
[ CONFIRMED SPECIAL MECHANICS ]
Marker UGV Systems
Deployed Weapon
Must be deployed by
Marine Infantry, Special Forces or Mechanized Infantry.
Cost is 30 / 40 / 50 deployable material.
Reconnaissance
Can identify the precise composition of an army within
sight range.
Ground Stealth Detection
From the supplied MK2 properties onward,
the Marker UGV can reveal stealth ground units within sight range.
Field Protection
Protective Clothing and Storming Position are displayed
properties. Storming Position negates enemy entrenchment
bonuses during combat, including bunker bonuses.
[ CAPABILITY BREAKPOINTS ]
Confirmed Progression
| Capability | MK1 | MK2 | MK3 |
|---|---|---|---|
| Deployable Weapon | Confirmed | Confirmed | Confirmed |
| Reconnaissance | Displayed property | Displayed property | Displayed property |
| Ground Stealth Detection | Not supplied as unlocked | Confirmed from MK2 onward | Confirmed |
| Radar vs Infantry / Armored | — | — | 75 |
| Urban / Suburban Bonus | +25% ATK / DEF | +25% ATK / DEF | +25% ATK / DEF |
[ DOCTRINE MATRIX ]
Research Availability
| Doctrine | MK1 | MK2 | MK3 |
|---|---|---|---|
| Eastern | Day 2 | Day 13 | Day 23 |
| European | Day 2 | Day 11 | Day 22 |
| Western | Day 2 | Day 11 | Day 22 |
Data Separation // Deployment ≠ Combat ≠ Terrain ≠ Detection
Deployable-material cost is a deployment mechanic rather than a
normal mobilization cost. Infantry, armored and rotary-wing values
are direct combat data. Urban/suburban bonuses and terrain speeds
form a separate terrain layer. Reconnaissance, ground stealth
detection and MK3 radar are separate detection mechanics.
Doctrine affects research timing only.
[ CALCULATOR ARCHITECTURE ]
Five Independent Layers
01
Doctrine Timing
02
Deployable Material
03
Direct Ground Combat
04
Terrain Profile
05
Recon / Stealth Detection
[ SEASONS // 06 OF 15 ]
Next Dossier // Elite Loitering Munition
Elite Unmanned Ground Vehicle intelligence is complete.
The next Seasons dossier moves from deployed ground support
to elite loitering munitions.
