Buildings
BUILD THE WAR MACHINE.
Explore the infrastructure behind Conflict of Nations: World War 3. Build production capacity, mobilize forces, expand logistics, fortify territory and turn captured ground into a functioning military network.
CONTROL THE INFRASTRUCTURE.
Military power starts long before contact with the enemy. Build the cities, logistics, defenses and support systems that keep your economy producing and your forces moving.
CORE CITY INFRASTRUCTURE
Arms Industry
● LiveDrives industrial resource production inside cities and provides resource output multipliers per level.
Army Base
● LivePrimary mobilization facility for basic infantry, motorized columns and main battle tanks.
Air Base
● LiveEnables local fighter jet deployment, strategic lift options and speeds up air unit healing.
Naval Base
● LiveConstructs warships, deep-sea submarine screens and acts as a regional coastal supply terminal.
Recruiting Office
● LiveIncreases local manpower generation speeds to sustain global unit recruitment programs.
Bunkers
● LiveReduces incoming siege damage for garrisoned units and counters enemy morale loss actions.
Hospital
● LiveMaximizes casualty replacement loops and significantly increases safety parameters inside cities.
Secret Lab
● LiveRequired facility to build advanced ballistic ordnance arrays and endgame weapon tiers.
Annex City
● LiveConverts occupied foreign cities into full operational cores to enable core-level unit recruitment.
FORWARD INFRASTRUCTURE
Combat Outpost
● LiveDefensive frontline fortress that provides defense bonuses and serves as a slot host for Garrison systems.
Mercenary Post
● LiveSpecialized rural mobilization compound dedicated to hiring local mercenary detachments and contract units.
Local Industry
● LiveBoosts resource extraction performance from countryside node deposits and production zones.
Field Hospital
● LiveSpeeds up mobilization casualty replenishment rates directly on active frontline sectors.
Airfield
● LiveRural auxiliary runway providing local aircraft interception staging lanes and healing bases.
Pontons
● LiveRiver bridging systems built across maritime straits to allow rapid armor crossing options.
Military Logistics
● LiveIncreases tactical movement speed metrics across province transit tracks and connection points.
AUTOMATED DEFENSE NETWORK
Coastal Battery
● LiveAutomated shoreline protection systems firing heavy tracking ordnance at enemy surface fleet targets.
Observation
● LiveExpands sector radar scan ranges and unmasks hidden enemy mobilization columns inside fog zones.
Air Defense
● LiveFrontline air defense grids executing fire actions against enemy jet streams and incoming missile columns.
BUILD THE BASE.
FIELD THE
FORCE.
Infrastructure determines what you can produce, where you can operate and how quickly your military can move. Once the network is ready, choose the units that turn that infrastructure into combat power.
