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[BUILDING_DOSSIER // C03] // PROVINCIAL FORTIFICATION NETWORK

Combat Outpost

Single-tier crossing infrastructure designed to open aquatic transit routes for ground forces. Combat Outpost reduce embarkation and airlift duration by 5%, require at least 40% structural health to function, and are limited to one structure per province coordinate.

← Buildings Database Open Building Network ↓
DossierBLDG-A10
TypeProvince Fortification
Max TierLevel 3
PlacementNon-City Province
Max Base Reduction-65% Damage
ConquestDestroyed
Combat Outpost
Max LevelLevel 3
Max Base Reduction-65%
With -25% Entrenchment-69%
Max Structural HP30 HP
[OPERATIONAL_BLUEPRINT]

Tactical Blueprint

The Combat Outpost is a rapidly deployable defensive fortification for non-city provinces. Its core function is to reduce incoming enemy damage for friendly ground forces stationed on the province coordinate center.

Important: the supplied dossier says the Outpost does not defend a province by itself. Friendly ground units must be present, and the structure is completely destroyed if the province is captured.

[PREREQUISITES_MATRIX]

Requirements Matrix

  • Construction is restricted to non-city province sectors.
  • Level 1 unlocks Coastal Battery, Radar Station and Air Defense Platform.
  • The Outpost protects other local buildings up to its own structure level.
  • Provides no terrain or movement-speed modifier.

Upgrade Matrix // Combat Outpost Garrison

Level 1 // Combat Outpost
01:00:00
Incoming Damage-33%
With -25% Entrenchment-45% Total
Structural Health15 HP
Morale Boost+10%
Building ProtectionUp To Level 1
Daily Maintenance$33
Deployment: 500 Supplies · 750 Components · $2,000
Level 2 // Combat Outpost
04:30:00
Incoming Damage-50%
With -25% Entrenchment-57% Total
Structural Health25 HP
Morale Boost+13%
Building ProtectionUp To Level 2
Daily Maintenance$36
Deployment: 750 Supplies · 875 Components · $2,750
Level 3 // Combat Outpost [MAX LEVEL]
09:00:00
Incoming Damage-65% MAX
With -25% Entrenchment-69% Total
Structural Health30 HP
Morale Boost+15%
Building ProtectionUp To Level 3
Daily Maintenance$39
Deployment: 1,000 Supplies · 1,000 Components · $3,500

Defense Matrix // Entrenchment Interaction

Outpost LevelBase Damage ReductionWith -25% Entrenchment
Level 1-33%-45% Total
Level 2-50%-57% Total
Level 3 [MAX]-65%-69% Total
Inverse Additive Model

The supplied dossier describes fortification and entrenchment interaction as inversely additive rather than simply adding the two displayed percentages together.

Infrastructure Shield

The Outpost is described as absorbing bombardment before protected local structures, sheltering assets such as Radar Stations and Air Defense Platforms up to the Outpost’s level.

Stationary Fortress

Unlike Military Logistics, the Combat Outpost provides no movement-speed bonus. Its role is strictly defensive and tied to the province coordinate.

[DATABASE_CROSS_LINK_SYSTEM] // 19 STRUCTURES

Building Network

Arms Industry→ Army Base→ Air Base→ Naval Base→ Recruiting Office→ Bunkers→ Hospital→ Secret Lab→ Annex City→ Combat OutpostCURRENT Mercenary Outpost→ Local Industry→ Field Hospital→ Airfield→ Pontons→ Military Logistics→ Coastal Battery→ Observation Station→ Air Defense→
[FORTIFICATION_SCALING]

Why This Building Matters

Combat Outpost progression is unusually powerful defensively: base damage reduction rises from -33% to -65%, while HP, morale and protection level also increase. Combined with the supplied -25% entrenchment example, the maximum listed mitigation reaches -69%.

[DATABASE_RETURN]

Central Buildings Matrix

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