coastal-battery
[BUILDING_DOSSIER // C03] // LITTORAL SHORE DEFENSE NETWORK
Coastal Battery
Automated coastal garrison structure designed to deny hostile naval movement, protect maritime chokepoints and punish surface fleets approaching amphibious invasion routes.
DossierBLDG-C01
TypeCoastal Garrison
Max TierLevel 4
PrerequisiteCombat Outpost L1
Province RuleCoastal / Non-City
Research SyncTowed Artillery
Level 1Day 1 / Base Tier
Max Anti-Ship ATK8.0
Max Attack Range100
Tier 4 Radar Sweep75 Radar
[OPERATIONAL_BLUEPRINT]
Tactical Blueprint
The supplied dossier describes the Coastal Battery as a provincial interceptor shield for supply lanes, airfield outposts and borders. It is specialized against aircraft and helicopters and has very limited combat value against ground armor and soft infantry.
[PREREQUISITES_MATRIX]
Requirements Matrix
- Must be deployed in a coastal, non-city province with a Combat Outpost Level 1.
- Level 1 requires no research node and is available from Day 1.
- Levels 2, 3 and 4 auto-unlock from Towed Artillery research Levels 2, 3 and 6.
Upgrade Matrix // Coastal Battery Garrison
Level 1 // Shoreline Emplacement
13:00:00
Anti-Ship ATK3.0
Ground ATK0.5
Attack Range55
Sight Range35
Structural HP8
ResearchNone / Day 1
Deployment: 320 Components · 130 Electronics · 150 Rare Materials · $450 // Upkeep: $15 · 10 Components
Level 2 // Fortified Coastal Battery
14:00:00
Anti-Ship ATK4.0
Ground ATK0.5
Attack Range80
Sight Range50
Structural HP10
ResearchTowed Artillery L2
Deployment: 360 Components · 180 Electronics · 200 Rare Materials · $550 // Upkeep: $20 · 15 Components
Level 3 // Precision Coastal Battery
16:00:00
Anti-Ship ATK6.0
Ground ATK1.0
Attack Range100
Sight Range60
Structural HP18
ResearchTowed Artillery L3
Deployment: 400 Components · 230 Electronics · 225 Rare Materials · $600 // Upkeep: $25 · 20 Components
Level 4 // Long-Range Coastal Battery
20:00:00
Anti-Ship ATK8.0 MAX
Attack Range100
Radar Sweep75
Sight Range60
Structural HP20
ResearchTowed Artillery L6
Deployment: 450 Components · 260 Electronics · 250 Rare Materials · $650 // Upkeep: $30 · 25 Components · 75 Supplies
Doctrine Operational Cross-Sync
| Platform Tier | Artillery Req. | Eastern | European | Western |
|---|---|---|---|---|
| Level 1 | Base Tier | Day 1 // M-30 / Type 59 | Day 1 // M56 Howitzer | Day 1 // M101 Howitzer |
| Level 2 | Towed Artillery L2 | Day 5 // D-30 / Type 60 | Day 5 // M114 Howitzer | Day 6 // M102 Howitzer |
| Level 3 | Towed Artillery L3 | Day 11 // Giatsint-B | Day 12 // FH70 Field Howitzer | Day 13 // M198 Howitzer |
| Level 4 | Towed Artillery L6 | Day 21 // 2A65 Msta-B | Day 23 // TRF1 Artillery | Day 24 // M777 Lightweight |
[DATABASE_CROSS_LINK_SYSTEM] // 19 STRUCTURES
Building Network
[RELATED_STRUCTURE]
Combat Outpost
This platform requires a Combat Outpost Level 1 in the province. Use the structure link below to review the prerequisite building.
Open Combat Outpost →[DATABASE_RETURN]
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