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[BUILDING_DOSSIER // C03] // LITTORAL SHORE DEFENSE NETWORK

Coastal Battery

Automated coastal garrison structure designed to deny hostile naval movement, protect maritime chokepoints and punish surface fleets approaching amphibious invasion routes.

← Buildings Database Open Building Network ↓
DossierBLDG-C01
TypeCoastal Garrison
Max TierLevel 4
PrerequisiteCombat Outpost L1
Province RuleCoastal / Non-City
Research SyncTowed Artillery
Coastal Battery
Level 1Day 1 / Base Tier
Max Anti-Ship ATK8.0
Max Attack Range100
Tier 4 Radar Sweep75 Radar
[OPERATIONAL_BLUEPRINT]

Tactical Blueprint

The supplied dossier describes the Coastal Battery as a provincial interceptor shield for supply lanes, airfield outposts and borders. It is specialized against aircraft and helicopters and has very limited combat value against ground armor and soft infantry.

[PREREQUISITES_MATRIX]

Requirements Matrix

  • Must be deployed in a coastal, non-city province with a Combat Outpost Level 1.
  • Level 1 requires no research node and is available from Day 1.
  • Levels 2, 3 and 4 auto-unlock from Towed Artillery research Levels 2, 3 and 6.

Upgrade Matrix // Coastal Battery Garrison

Level 1 // Shoreline Emplacement
13:00:00
Anti-Ship ATK3.0
Ground ATK0.5
Attack Range55
Sight Range35
Structural HP8
ResearchNone / Day 1
Deployment: 320 Components · 130 Electronics · 150 Rare Materials · $450 // Upkeep: $15 · 10 Components
Level 2 // Fortified Coastal Battery
14:00:00
Anti-Ship ATK4.0
Ground ATK0.5
Attack Range80
Sight Range50
Structural HP10
ResearchTowed Artillery L2
Deployment: 360 Components · 180 Electronics · 200 Rare Materials · $550 // Upkeep: $20 · 15 Components
Level 3 // Precision Coastal Battery
16:00:00
Anti-Ship ATK6.0
Ground ATK1.0
Attack Range100
Sight Range60
Structural HP18
ResearchTowed Artillery L3
Deployment: 400 Components · 230 Electronics · 225 Rare Materials · $600 // Upkeep: $25 · 20 Components
Level 4 // Long-Range Coastal Battery
20:00:00
Anti-Ship ATK8.0 MAX
Attack Range100
Radar Sweep75
Sight Range60
Structural HP20
ResearchTowed Artillery L6
Deployment: 450 Components · 260 Electronics · 250 Rare Materials · $650 // Upkeep: $30 · 25 Components · 75 Supplies

Doctrine Operational Cross-Sync

Platform Tier Artillery Req. Eastern European Western
Level 1Base TierDay 1 // M-30 / Type 59Day 1 // M56 HowitzerDay 1 // M101 Howitzer
Level 2Towed Artillery L2Day 5 // D-30 / Type 60Day 5 // M114 HowitzerDay 6 // M102 Howitzer
Level 3Towed Artillery L3Day 11 // Giatsint-BDay 12 // FH70 Field HowitzerDay 13 // M198 Howitzer
Level 4Towed Artillery L6Day 21 // 2A65 Msta-BDay 23 // TRF1 ArtilleryDay 24 // M777 Lightweight
[DATABASE_CROSS_LINK_SYSTEM] // 19 STRUCTURES

Building Network

Arms Industry→ Army Base→ Air Base→ Naval Base→ Recruiting Office→ Bunkers→ Hospital→ Secret Lab→ Annex City→ Combat Outpost→ Mercenary Outpost→ Local Industry→ Field Hospital→ Airfield→ Pontons→ Military Logistics→ Coastal BatteryCURRENT Observation Station→ Air Defense→
[RELATED_STRUCTURE]

Combat Outpost

This platform requires a Combat Outpost Level 1 in the province. Use the structure link below to review the prerequisite building.

Open Combat Outpost →
[DATABASE_RETURN]

Central Buildings Matrix

Return to the full Buildings database for city, province and garrison infrastructure.

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