Hospital
Military Hospital
Single-tier crossing infrastructure designed to open aquatic transit routes for ground forces. Military Hospital reduce embarkation and airlift duration by 5%, require at least 40% structural health to function, and are limited to one structure per province coordinate.
Tactical Blueprint
The Military Hospital is urban medical infrastructure for damaged ground and air assets stationed inside the city. The supplied dossier also assigns it a second role: increasing local population growth, which the page links to stronger baseline resource output and daily cash collection.
Maximum medical network: Level 5 reaches +5 HP healing per 24 hours and +225% population growth.
Requirements Matrix
- No initial research prerequisite is listed.
- No prerequisite building chain is listed.
- Level 1 can be deployed from Day 1 according to the supplied dossier.
- The source recommends high-level hospitals in safer homeland cities for recovering damaged frontline formations.
Upgrade Matrix // Military Hospital Garrison
Strategic Intelligence // Recovery Doctrine
The supplied notes recommend rotating heavily damaged formations into high-level hospital cities to restore combat strength before returning them to the frontline.
Hospital tiers increase both unit healing and population growth. The source explicitly connects larger city populations with baseline resource production and daily cash collection.
The source recommends combining high-tier hospitals with domestic bunkers so important healing infrastructure is less vulnerable to air and artillery attacks.
Building Network
Five-Tier Recovery Network
Hospital progression scales cleanly across all five levels: healing rises from +1 to +5 HP per 24 hours, population growth from +25% to +225%, structural health from 10 to 30 HP and maintenance from $100 to $140 per day.
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