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[BUILDING_DOSSIER // C03] // PRIVATE MILITARY MOBILIZATION NETWORK

Mercenary Outpost

Single-tier crossing infrastructure designed to open aquatic transit routes for ground forces. Mercenary Outpost reduce embarkation and airlift duration by 5%, require at least 40% structural health to function, and are limited to one structure per province coordinate.

← Buildings Database Open Building Network ↓
DossierBLDG-B01
TypeContract Mobilization
Max TierLevel 3
PlacementNon-City Province
Max Mobilization+50%
Territory CaptureNot By Mercenaries
Mercenary Outpost
Max LevelLevel 3
Max Mobilization Bonus+50%
Max Structural HP20 HP
Max Daily Maintenance$495
[OPERATIONAL_BLUEPRINT]

Tactical Blueprint

The Mercenary Outpost is a specialized frontline recruitment complex for non-city provinces. Level 1 acts as the requirement key for Mercenary, Elite Special Forces and the Uncommon Mercenary Officer.

Operational limitation: the supplied dossier states that mercenary forces cannot conquer or annex enemy territory. Regular forces are required to finalize territorial capture.

[PREREQUISITES_MATRIX]

Requirements Matrix

  • Deployment is restricted to non-city province sectors.
  • Level 1 unlocks the contractor mobilization chain for three listed force types.
  • Level 2 increases mobilization speed by +25%.
  • Level 3 increases mobilization speed by +50% and is the maximum tier.

Upgrade Matrix // Mercenary Outpost Garrison

Level 1 // Mercenary Outpost
12:00:00
Mobilization SpeedStandard Base Speed
Structural Health10 HP
Daily Maintenance$165
Unlocks3 Contractor Forces
Deployment: 500 Supplies · 500 Components · 1,000 Rare Materials · 250 Fuel · $5,000
Level 2 // Mercenary Outpost
24:00:00
Mobilization Speed+25%
Structural Health15 HP
Daily Maintenance$330
RoleAccelerated Contracting
Deployment: 1,500 Supplies · 1,500 Components · 750 Rare Materials · 500 Fuel · $7,500
Level 3 // Mercenary Outpost [MAX LEVEL]
36:00:00
Mobilization Speed+50% MAX
Structural Health20 HP
Daily Maintenance$495
RoleMaximum Contract Array
Deployment: 2,000 Supplies · 2,000 Components · 500 Rare Materials · 1,000 Fuel · $10,000 · 750 Manpower

Strategic Intelligence // Contractor Operations

Frontline Support Asset

The supplied notes recommend the Outpost as a forward assembly compound when homeland production centers are congested or threatened by bombardment.

Economic Burden

Maintenance scales sharply with tier: $165/day at Level 1, $330/day at Level 2 and $495/day at Level 3.

Capture Limitation

Mercenary forces may provide heavy local combat power, but the supplied dossier says regular forces must perform the final territorial capture.

[DATABASE_CROSS_LINK_SYSTEM] // 19 STRUCTURES

Building Network

Arms Industry→ Army Base→ Air Base→ Naval Base→ Recruiting Office→ Bunkers→ Hospital→ Secret Lab→ Annex City→ Combat Outpost→ Mercenary OutpostCURRENT Local Industry→ Field Hospital→ Airfield→ Pontons→ Military Logistics→ Coastal Battery→ Observation Station→ Air Defense→
[CONTRACT_SCALING]

Tier Progression

The progression is straightforward: Level 1 unlocks the contractor network, Level 2 adds +25% mobilization speed and Level 3 reaches +50%. In exchange, structural HP and especially daily cash maintenance rise sharply.

[DATABASE_RETURN]

Central Buildings Matrix

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