Air Base
Air Base
Single-tier crossing infrastructure designed to open aquatic transit routes for ground forces. Air Base reduce embarkation and airlift duration by 5%, require at least 40% structural health to function, and are limited to one structure per province coordinate.
Tactical Blueprint
The Air Base is the primary aviation deployment hub in the supplied dossier, supporting rotary-wing aircraft, fighters and strategic bombers. It also functions as a global ferry station: intermediate air bases can extend transfer routes when an aircraft cannot cover the full distance in a single operational leg.
Placement doctrine: the supplied page recommends positioning important airfields behind the frontline and protecting them with dedicated air-defense coverage.
Requirements Matrix
- Level 1 has no structural dependency listed and is available from Day 1.
- Higher-tier aircraft require progressively higher Air Base infrastructure.
- Air Bases can serve as ferry stations for cross-theater aircraft transfers.
- The supplied warning states that the facility must remain at or above 40% HP to function.
Upgrade Matrix // Air Base Garrison
Strategic Intelligence // Airpower Doctrine
Intermediate Air Bases act as stepping stones for aircraft transfers when operational range is insufficient for a direct cross-theater movement.
Every infrastructure tier opens access to additional aviation assets, culminating in the supplied dossier’s stealth fighter and stealth bomber unlocks at Level 5.
The supplied warning states that dropping below 40% HP traps stationed aircraft on the tarmac and prevents scrambling until repair cycles restore the facility.
Building Network
Five-Tier Aerospace Network
The supplied progression scales from 10 to 30 structural HP and from +5% to +25% local resource output, while the aircraft access ladder advances from helicopters and standard fighters to AWACS, bombers, missiles and stealth aviation.
Central Buildings Matrix
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